Many serious games have been reported in the literature to help children with special needs on learning and education. Such serious games are embodied with various forms of technologies such as virtual reality, tablets and 3D computer graphics. Different pedagogical theories are also applied in serious games. Evaluation of the effectiveness of serious games varies from qualitative methods to quantitative methods. A virtual pink dolphin (VPD) serious game has been developed in the prior work by the research team at Nanyang Technological University. This chapter describes a preliminary investigation on the effectiveness of VPD serious game for children with special needs. An experiment is conducted with a small number of children from a speci...
“Doing Good Deeds!” is a game directed to children with special needs, in pre and elementary school ...
Children including those with autism spectrum disorders (ASD) like to play with pets. Dolphin-assist...
Typically, the digital games are used as a medium for teaching students having intellectual disabili...
There are many challenges in their learning journey for children with special needs. Prior research ...
Serious Games for children and adolescents with disabilities can enhance their learning and respond ...
This book presents selected research and development on virtual reality (VR) and serious games (SG) ...
Almost all children play video games at some point and many play regularly. Not only are games ubiqu...
Virtual dolphin-assisted therapy (DAT) can be used to treat children with autism spectrum disorder (...
Autism Spectrum Disorder (ASD) is a developmental disorder with different levels of severity. Althou...
‘Autism Spectrum Disorder’ (ASD) is defined as a developmental disorder which impairs certain skills...
Virtual reality refers to interactive three-dimensional computer-generated simulations which are exp...
In this paper we present the experiences with serious games used in a special education school. Part...
Autism spectrum disorder (ASD) is a developmental disability that can impair communication, social s...
The participation of end users in the design and evaluation of technologies has long been an importa...
Virtual reality (VR) is used as an aid for developing intervention skills for children with autism s...
“Doing Good Deeds!” is a game directed to children with special needs, in pre and elementary school ...
Children including those with autism spectrum disorders (ASD) like to play with pets. Dolphin-assist...
Typically, the digital games are used as a medium for teaching students having intellectual disabili...
There are many challenges in their learning journey for children with special needs. Prior research ...
Serious Games for children and adolescents with disabilities can enhance their learning and respond ...
This book presents selected research and development on virtual reality (VR) and serious games (SG) ...
Almost all children play video games at some point and many play regularly. Not only are games ubiqu...
Virtual dolphin-assisted therapy (DAT) can be used to treat children with autism spectrum disorder (...
Autism Spectrum Disorder (ASD) is a developmental disorder with different levels of severity. Althou...
‘Autism Spectrum Disorder’ (ASD) is defined as a developmental disorder which impairs certain skills...
Virtual reality refers to interactive three-dimensional computer-generated simulations which are exp...
In this paper we present the experiences with serious games used in a special education school. Part...
Autism spectrum disorder (ASD) is a developmental disability that can impair communication, social s...
The participation of end users in the design and evaluation of technologies has long been an importa...
Virtual reality (VR) is used as an aid for developing intervention skills for children with autism s...
“Doing Good Deeds!” is a game directed to children with special needs, in pre and elementary school ...
Children including those with autism spectrum disorders (ASD) like to play with pets. Dolphin-assist...
Typically, the digital games are used as a medium for teaching students having intellectual disabili...