We study a simple random process in which vertices of a connected graph reach consensus through pairwise interactions. We compute outcome probabilities, which do not depend on the graph structure, and consider the expected time until a consensus is reached. In some cases we are able to show that this is minimised by Kn. We prove an upper bound for the case p = 0 and give a family of graphs which asymptotically achieve this bound. In order to obtain the mean of the waiting time we also study a gambler’s ruin process with delays. We give the mean absorption time and prove that it monotonically increases with p ∈ [0, 1/2] for symmetric delays
International audienceIn the voter model, each node of a graph has an opinion, and in every round ea...
We consider an asynchronous voting process on graphs called discordant voting, which can be describe...
In this note, we study discrete time majority dynamics over an inhomogeneous random graph G obtained...
This paper investigates the expected agreement time of a probabilistic polling game on a connected g...
A fundamental concept in the study of Markov chains and voting protocols is the notion of consensus....
In the voting model each node has an opinion and in every time step each node adopts the opinion of ...
We consider an asynchronous voting process on graphs which we call discordant voting, and which can ...
A random rectangular graph (RRG) is a generalization of the random geometric graph (RGG) in which th...
We consider a consensus algorithm in which every node in a time-varying undirected connected graph a...
We consider a consensus algorithm in which every node in a sequence of undirected, B-connected graph...
We consider an asynchronous voting process on graphs which we call discordant voting, and which can ...
We revisit the quantized consensus problem on undirected connected graphs, and obtain some strong re...
We consider a consensus algorithm in which every nodein a sequence of undirected, B-connected graphs...
In a coalescing random walk, a set of particles make independent discrete-time random walks on a gra...
International audienceIn the voter model, each node of a graph has an opinion, and in every round ea...
International audienceIn the voter model, each node of a graph has an opinion, and in every round ea...
We consider an asynchronous voting process on graphs called discordant voting, which can be describe...
In this note, we study discrete time majority dynamics over an inhomogeneous random graph G obtained...
This paper investigates the expected agreement time of a probabilistic polling game on a connected g...
A fundamental concept in the study of Markov chains and voting protocols is the notion of consensus....
In the voting model each node has an opinion and in every time step each node adopts the opinion of ...
We consider an asynchronous voting process on graphs which we call discordant voting, and which can ...
A random rectangular graph (RRG) is a generalization of the random geometric graph (RGG) in which th...
We consider a consensus algorithm in which every node in a time-varying undirected connected graph a...
We consider a consensus algorithm in which every node in a sequence of undirected, B-connected graph...
We consider an asynchronous voting process on graphs which we call discordant voting, and which can ...
We revisit the quantized consensus problem on undirected connected graphs, and obtain some strong re...
We consider a consensus algorithm in which every nodein a sequence of undirected, B-connected graphs...
In a coalescing random walk, a set of particles make independent discrete-time random walks on a gra...
International audienceIn the voter model, each node of a graph has an opinion, and in every round ea...
International audienceIn the voter model, each node of a graph has an opinion, and in every round ea...
We consider an asynchronous voting process on graphs called discordant voting, which can be describe...
In this note, we study discrete time majority dynamics over an inhomogeneous random graph G obtained...