Gamification is a new, but an increasingly popular approach, which proved to be powerful in many areas, such as education and marketing, and has entered the area of internal corporate applications. This exploratory study is focused on a particular part of corporate environment – gamification being a medium of interactions of knowledge workers with each other. By providing a literature review of gamification and combining it with the exploratory case-study of an online retailer, Zappos, we demonstrate the ways in which gamification helps to identify various types of knowledge workers and influence their dynamics, as well as we open a wide range of areas for further research
Gamification, commonly defined as the use of game elements in non-game contexts, is a relatively nov...
Gamification is a new trend that seeks to engage people and change their behaviour by implementing g...
Gamification involves incorporating elements of online games, such as points, leaderboards, and badg...
Gamification is a new, but an increasingly popular approach, which proved to be powerful in many are...
The increasingly popular trend of gamification has proved powerful in many areas, such as education ...
Purpose: This exploratory paper investigates gamification as a medium for knowledge workers to inter...
Purpose: The purpose of this article is to present a systematic literature review that synthesizes t...
Purpose: The purpose of this article is to present a systematic literature review that synthesizes t...
While computer games are extremely immersing and engaging, many companies find their knowledge manag...
Although digitization brings important possibilities, implementing its technologies in practice can ...
Purpose The purpose of this paper is to provide an in-depth and critical review of the literature a...
Gamification is an increasingly common motivational tool, and knowledge management is rising to beco...
© Lennart Nacke, 2016. This is the author’s version of the work. It is posted here for your personal...
How can employees be driven to engage in desirable behaviors such as greater participation in achiev...
This proceeding was published in International Scientific Conference on eLearning and Software for E...
Gamification, commonly defined as the use of game elements in non-game contexts, is a relatively nov...
Gamification is a new trend that seeks to engage people and change their behaviour by implementing g...
Gamification involves incorporating elements of online games, such as points, leaderboards, and badg...
Gamification is a new, but an increasingly popular approach, which proved to be powerful in many are...
The increasingly popular trend of gamification has proved powerful in many areas, such as education ...
Purpose: This exploratory paper investigates gamification as a medium for knowledge workers to inter...
Purpose: The purpose of this article is to present a systematic literature review that synthesizes t...
Purpose: The purpose of this article is to present a systematic literature review that synthesizes t...
While computer games are extremely immersing and engaging, many companies find their knowledge manag...
Although digitization brings important possibilities, implementing its technologies in practice can ...
Purpose The purpose of this paper is to provide an in-depth and critical review of the literature a...
Gamification is an increasingly common motivational tool, and knowledge management is rising to beco...
© Lennart Nacke, 2016. This is the author’s version of the work. It is posted here for your personal...
How can employees be driven to engage in desirable behaviors such as greater participation in achiev...
This proceeding was published in International Scientific Conference on eLearning and Software for E...
Gamification, commonly defined as the use of game elements in non-game contexts, is a relatively nov...
Gamification is a new trend that seeks to engage people and change their behaviour by implementing g...
Gamification involves incorporating elements of online games, such as points, leaderboards, and badg...