Stroke is the most common cause of long-Term disability of adults in developed countries. Continuous participation in rehabilitation can alleviate some of tis consequences, and support recover of stroke patients. However, physical rehabilitation requires commitment to tedious exercises routines overlengthy periods of time, which often causes patients to drop out of therapy routines. In this context, game-based stroke rehabilitation has the potential to address two important barriers: accessibility of rehabilitation, and patient motovation. This paper provides a summary of design efforts in human-computer interaction (HCI) and games research to support stroke rehabilitation. Based on our review, we discuss challenges and opportunities in gam...
Stroke is the leading cause of long term disability among adults in industrialized nations. The majo...
Stroke cases have been increasing rapidly all over the world either in Asia, Europe, America, or A...
The recent availability of advanced video game interfaces (such as the Microsoft Kinect, the Nintend...
Stroke is the most common cause of long-Term disability of adults in developed countries. Continuous...
Stroke is a major cause of disability worldwide. For rehabilitation to be effective, it must be earl...
Movement impairment after stroke typically requires intensive treatments for several weeks after the...
Stroke rehabilitation is a challenging process which requires intensive treatments which are time co...
Traditional rehabilitation is a tedious task which typically reduces the patient’s motivation to per...
Stroke is a leading cause of severe physical disability and can result in of a range of impairments,...
In Australia, about 88% of stroke survivors live at home with disabilities affecting their daily lif...
Background: Many stroke survivors suffer from motor impairments such as upper limb hemiparesis accom...
For the surviving stroke patients that are affected physically and mentally, they are required rehab...
For the surviving stroke patients that are affected physically and mentally, they are required rehab...
Background: Active gaming technologies, including the Nintendo Wii and Xbox Kinect, have become incr...
The global phenomenon with an increased percentage of older adults is clearly identified in the Mid ...
Stroke is the leading cause of long term disability among adults in industrialized nations. The majo...
Stroke cases have been increasing rapidly all over the world either in Asia, Europe, America, or A...
The recent availability of advanced video game interfaces (such as the Microsoft Kinect, the Nintend...
Stroke is the most common cause of long-Term disability of adults in developed countries. Continuous...
Stroke is a major cause of disability worldwide. For rehabilitation to be effective, it must be earl...
Movement impairment after stroke typically requires intensive treatments for several weeks after the...
Stroke rehabilitation is a challenging process which requires intensive treatments which are time co...
Traditional rehabilitation is a tedious task which typically reduces the patient’s motivation to per...
Stroke is a leading cause of severe physical disability and can result in of a range of impairments,...
In Australia, about 88% of stroke survivors live at home with disabilities affecting their daily lif...
Background: Many stroke survivors suffer from motor impairments such as upper limb hemiparesis accom...
For the surviving stroke patients that are affected physically and mentally, they are required rehab...
For the surviving stroke patients that are affected physically and mentally, they are required rehab...
Background: Active gaming technologies, including the Nintendo Wii and Xbox Kinect, have become incr...
The global phenomenon with an increased percentage of older adults is clearly identified in the Mid ...
Stroke is the leading cause of long term disability among adults in industrialized nations. The majo...
Stroke cases have been increasing rapidly all over the world either in Asia, Europe, America, or A...
The recent availability of advanced video game interfaces (such as the Microsoft Kinect, the Nintend...