This study investigated the haptic ‘dissection’ of a digital model of the hand and wrist in anatomy education at both undergraduate (UG) and postgraduate (PG) levels. The study ran over five successive years and was split into three discreet phases. Phase one compared the results of PG students across control, non-haptic and haptic groups. Phase two compared the results of UG students between control and haptic groups. Phase three compared the results of UG students across control, non-haptic and haptic groups. Results for all phases indicate that use of the model, both through haptic and non-haptic interfaces produced some significantly improved test results. The non-haptic group performing the strongest overall indicating that the additio...
This paper reports on a study which designed and developed a multi-fingered haptic interface in conj...
Purpose: Virtual reality (VR) is a digital education modality that produces a virtual manifestation ...
Within medical education virtual reality (VR) environments have been used routinely for training and...
This study investigated the haptic ‘dissection’ of a digital model of the hand and wrist in anatomy ...
The authors presented a poster at MMVR18 on a part-time PhD research project in Virtual Reality Hapt...
Purpose:This study aims to evaluate factors influencing undergraduate students’ acceptance of a comp...
Factors influencing undergraduate students’ acceptance of a computer-aided learning (CAL) resource f...
The use of digital three-dimensional (3D) models to aid learning and teaching in anatomy education h...
Educators must select the best tools to teach anatomy to future physicians and traditionally, cadave...
Introduction: Anatomy has traditionally been taught via dissection and didactic lectures. The rising...
Virtual reality (VR) technology is becoming more accessible within educational settings due to price...
The opportunities provided by virtual reality (VR) are substantial and it is crucial that we recogni...
This paper reports on a study which designed and developed a multi-fingered haptic interface in conj...
Purpose: Virtual reality (VR) is a digital education modality that produces a virtual manifestation ...
Within medical education virtual reality (VR) environments have been used routinely for training and...
This study investigated the haptic ‘dissection’ of a digital model of the hand and wrist in anatomy ...
The authors presented a poster at MMVR18 on a part-time PhD research project in Virtual Reality Hapt...
Purpose:This study aims to evaluate factors influencing undergraduate students’ acceptance of a comp...
Factors influencing undergraduate students’ acceptance of a computer-aided learning (CAL) resource f...
The use of digital three-dimensional (3D) models to aid learning and teaching in anatomy education h...
Educators must select the best tools to teach anatomy to future physicians and traditionally, cadave...
Introduction: Anatomy has traditionally been taught via dissection and didactic lectures. The rising...
Virtual reality (VR) technology is becoming more accessible within educational settings due to price...
The opportunities provided by virtual reality (VR) are substantial and it is crucial that we recogni...
This paper reports on a study which designed and developed a multi-fingered haptic interface in conj...
Purpose: Virtual reality (VR) is a digital education modality that produces a virtual manifestation ...
Within medical education virtual reality (VR) environments have been used routinely for training and...