3D virtual worlds, such as Second Life, are increasingly being used for delivering e-learning for different genres of students. As part of an ongoing research to evaluate different digital design aspects of using these emergent virtual learning environments, the aim of this paper is to investigate whether the overall satisfaction of students from their 3D learning spaces is dependent on their satisfaction and contentment from specific individual architectural elements used to design these educational spaces and buildings. This is depicted through investigating the correlation between students’ satisfaction from individual space design elements and overall satisfaction from diverse e-learning venues within Second Life. Furthermore this...
Three-dimensional Virtual Learning Environments (3D VLEs) have been increasingly recognised over the...
This research starts by establishing from literature the importance of architectural design elements...
One of the prominent practices currently associated with 3D virtual worlds, such as Second Life, is ...
3D virtual worlds, such as Second Life, are increasingly being used for delivering e-learning for di...
3D virtual worlds, such as Second Life, are increasingly being used for delivering e-learning for ...
Universities and educational institutions worldwide are currently becoming more dependent on deliver...
Evolving online virtual worlds are intensely being utilised as 3D Virtual Learning Environments (3D...
Universities and educational institutions worldwide are currently becoming more dependent on deliver...
This paper discusses the investigation of how architectural digital design elements of virtual world...
Newly emergent 3D Virtual Learning Environments (VLEs), e.g. Second Life, are increasingly being uti...
While abundant research has been devoted to investigate successful learning prospects of 3D Virtual ...
This research starts by establishing from literature the importance of architectural design elements...
In this paper we provide a revised presentation of our investigation of how architectural digital de...
Numerous approaches are currently being adopted to efficiently utilize emergent 3D Virtual Worlds (V...
This research starts by establishing from literature the importance of architectural design elements...
Three-dimensional Virtual Learning Environments (3D VLEs) have been increasingly recognised over the...
This research starts by establishing from literature the importance of architectural design elements...
One of the prominent practices currently associated with 3D virtual worlds, such as Second Life, is ...
3D virtual worlds, such as Second Life, are increasingly being used for delivering e-learning for di...
3D virtual worlds, such as Second Life, are increasingly being used for delivering e-learning for ...
Universities and educational institutions worldwide are currently becoming more dependent on deliver...
Evolving online virtual worlds are intensely being utilised as 3D Virtual Learning Environments (3D...
Universities and educational institutions worldwide are currently becoming more dependent on deliver...
This paper discusses the investigation of how architectural digital design elements of virtual world...
Newly emergent 3D Virtual Learning Environments (VLEs), e.g. Second Life, are increasingly being uti...
While abundant research has been devoted to investigate successful learning prospects of 3D Virtual ...
This research starts by establishing from literature the importance of architectural design elements...
In this paper we provide a revised presentation of our investigation of how architectural digital de...
Numerous approaches are currently being adopted to efficiently utilize emergent 3D Virtual Worlds (V...
This research starts by establishing from literature the importance of architectural design elements...
Three-dimensional Virtual Learning Environments (3D VLEs) have been increasingly recognised over the...
This research starts by establishing from literature the importance of architectural design elements...
One of the prominent practices currently associated with 3D virtual worlds, such as Second Life, is ...