One experiment is described that examined the possible involvement of working memory in the Virtual Errands Test (McGeorge et al., 2000), which requires participants to complete errands within a virtual environment, presented on a computer screen. Time was limited, therefore participants had to swap between tasks (multitask) efficiently to complete the errands. Forty-two undergraduates participated, all attempting the test twice. On one of these occasions they were asked to perform a concurrent task throughout (order of single and dual task conditions was counterbalanced). The type of secondary task was manipulated between-groups. Twenty-one participants were asked to randomly generate months of the year aloud in the dual-task condition, wh...
An ongoing major debate centers around whether multitasking in working memory, that is, performing s...
By investigating the effect of individualized verbal load on a visual working memory task, we invest...
<div><p>The aim of this study was to investigate if individuals with frequent internet gaming (IG) e...
Three experiments investigated the impact of working memory load on online plan adjustment during a ...
Multitasking among three or more different tasks is a ubiquitous requirement of everyday cognition, ...
This study used dual-task methodology to examine the possible involvement of working memory in the m...
Multitasking situations (e.g. cooking a meal, office work) occur frequently in everyday life. Previ...
Multitasking refers to situations where a person undertakes multiple tasks in a limited time period ...
Multitasking, a common feature of everyday life, requires simultaneous maintenance and operation of ...
Multitasking refers to the performance of a range of tasks that have to be completed within a limite...
Using a modified version of the Virtual Errands Task (VET; McGeorge et al. in Presence-Teleop Virtua...
Multi-tasking defined by interleaving numerous tasks in order to achieve many goals in a short amoun...
While digital natives are sometimes perceived as effective multitaskers, empirical studies suggest t...
Previous studies have reported that combining two memory tasks or varying the level of cognitive dem...
Multitasking has become an important part of our daily lives. This delicate juggling act between sev...
An ongoing major debate centers around whether multitasking in working memory, that is, performing s...
By investigating the effect of individualized verbal load on a visual working memory task, we invest...
<div><p>The aim of this study was to investigate if individuals with frequent internet gaming (IG) e...
Three experiments investigated the impact of working memory load on online plan adjustment during a ...
Multitasking among three or more different tasks is a ubiquitous requirement of everyday cognition, ...
This study used dual-task methodology to examine the possible involvement of working memory in the m...
Multitasking situations (e.g. cooking a meal, office work) occur frequently in everyday life. Previ...
Multitasking refers to situations where a person undertakes multiple tasks in a limited time period ...
Multitasking, a common feature of everyday life, requires simultaneous maintenance and operation of ...
Multitasking refers to the performance of a range of tasks that have to be completed within a limite...
Using a modified version of the Virtual Errands Task (VET; McGeorge et al. in Presence-Teleop Virtua...
Multi-tasking defined by interleaving numerous tasks in order to achieve many goals in a short amoun...
While digital natives are sometimes perceived as effective multitaskers, empirical studies suggest t...
Previous studies have reported that combining two memory tasks or varying the level of cognitive dem...
Multitasking has become an important part of our daily lives. This delicate juggling act between sev...
An ongoing major debate centers around whether multitasking in working memory, that is, performing s...
By investigating the effect of individualized verbal load on a visual working memory task, we invest...
<div><p>The aim of this study was to investigate if individuals with frequent internet gaming (IG) e...