MapCache is a new member in the family of tile caching servers. It aims to be simple to install and configure (no need for the intermediate glue such as mod-python, mod-wsgi or fastcgi), to be (very) fast (written in C and running as a native module under apache or nginx, or as a standalone fastcgi instance ), and to be capable (services WMTS, googlemaps, virtualearth, KML, TMS, WMS). When acting as a WMS server, it will also respond to untiled requests, by merging its cached tiles vertically (multiple layers) and/or horizontally. Multiple cache backends are included, allowing tiles to be stored and retrieved from file based databases (sqlite, mbtiles, berkeley-db), memcached instances, or even directly from tiled TIFF files. Support of dim...
First, a component-based WebGIS system Geo-Union is introduced, then the architecture and the web ap...
The in-memory cache system is a performance-critical layer in today\u27s web server architectures. M...
This research focuses on a smooth rendering of continuous 2D map based on a smooth 3D vario-scale ge...
MapCache is a new member in the family of tile caching servers. It aims to be simple to install and ...
The demand for digital maps on the Internet has increased considerably in the last few years. Theref...
The demand for digital maps on the Internet has increased considerably in the last few years. Theref...
In this paper we propose a solution to several key lim-itations of current web based mapping systems...
La propuesta WMS Cached (WMS-C) surge ante la necesidad de disponer de una solución más escalable al...
Tile caching technology is a commonly used method that optimizes the delivery of map imagery across ...
The Web Mercator projection is commonly used in geo data visualizations. This projection shows geos...
Within a digital map service environment, the rapid growth of Spatial Big-Data is driving new requir...
The performance of data access plays an important role in Geographical Information System (GIS) appl...
Tiled maps are one of the key GIS technologies used in the development and construction of WebGIS in...
In order to display large-scale maps on the Internet, it is necessary to divide the huge spatial dat...
The majority of the current maps available on the web with a standard browser are raster-based, whic...
First, a component-based WebGIS system Geo-Union is introduced, then the architecture and the web ap...
The in-memory cache system is a performance-critical layer in today\u27s web server architectures. M...
This research focuses on a smooth rendering of continuous 2D map based on a smooth 3D vario-scale ge...
MapCache is a new member in the family of tile caching servers. It aims to be simple to install and ...
The demand for digital maps on the Internet has increased considerably in the last few years. Theref...
The demand for digital maps on the Internet has increased considerably in the last few years. Theref...
In this paper we propose a solution to several key lim-itations of current web based mapping systems...
La propuesta WMS Cached (WMS-C) surge ante la necesidad de disponer de una solución más escalable al...
Tile caching technology is a commonly used method that optimizes the delivery of map imagery across ...
The Web Mercator projection is commonly used in geo data visualizations. This projection shows geos...
Within a digital map service environment, the rapid growth of Spatial Big-Data is driving new requir...
The performance of data access plays an important role in Geographical Information System (GIS) appl...
Tiled maps are one of the key GIS technologies used in the development and construction of WebGIS in...
In order to display large-scale maps on the Internet, it is necessary to divide the huge spatial dat...
The majority of the current maps available on the web with a standard browser are raster-based, whic...
First, a component-based WebGIS system Geo-Union is introduced, then the architecture and the web ap...
The in-memory cache system is a performance-critical layer in today\u27s web server architectures. M...
This research focuses on a smooth rendering of continuous 2D map based on a smooth 3D vario-scale ge...