The research aims to develop novel techniques able to recognise different sequential gestures, to the level where they will describe and compute articulated movements in real time. In the context of live media arts, the research outcomes would change the paradigm of creating, learning, performing, designing for live media arts, by giving feedback on performance after analysing, in real time, the streaming video of the performance
The main problem this work addresses is the real-time recognition of gestures, particularly in the ...
International audienceIn this article, we describe our recent research activities on gesture recogni...
The growth of technology continues to make both hardware and software affordable and accessible crea...
The research aims to develop novel techniques able to recognise different sequential gestures, to th...
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program i...
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program i...
This paper describes the implementation of Time Delay NeuralNetworks (TDNN) to recognize gestures fr...
This paper discusses approaches to realtime motion tracking in contemporary dance. It outlines some ...
cote interne IRCAM: Bevilacqua05bNone / NoneNational audienceOur aim is to develop a gesture followe...
The main problem this paper addresses is the real-time recognition of gestures, particularly in the...
3D Motion capture is a medium that plots motion, typically human motion, converting it into a form t...
This thesis presents a multimodal sonification system that combines video with sound synthesis gener...
Thesis (Ph.D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program ...
This paper presents a multimodal system capable to understand and correct in real-time the movements...
Microsoft Kinect provides an off-the-shelf sensor that can be used to reliably capture information f...
The main problem this work addresses is the real-time recognition of gestures, particularly in the ...
International audienceIn this article, we describe our recent research activities on gesture recogni...
The growth of technology continues to make both hardware and software affordable and accessible crea...
The research aims to develop novel techniques able to recognise different sequential gestures, to th...
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program i...
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program i...
This paper describes the implementation of Time Delay NeuralNetworks (TDNN) to recognize gestures fr...
This paper discusses approaches to realtime motion tracking in contemporary dance. It outlines some ...
cote interne IRCAM: Bevilacqua05bNone / NoneNational audienceOur aim is to develop a gesture followe...
The main problem this paper addresses is the real-time recognition of gestures, particularly in the...
3D Motion capture is a medium that plots motion, typically human motion, converting it into a form t...
This thesis presents a multimodal sonification system that combines video with sound synthesis gener...
Thesis (Ph.D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program ...
This paper presents a multimodal system capable to understand and correct in real-time the movements...
Microsoft Kinect provides an off-the-shelf sensor that can be used to reliably capture information f...
The main problem this work addresses is the real-time recognition of gestures, particularly in the ...
International audienceIn this article, we describe our recent research activities on gesture recogni...
The growth of technology continues to make both hardware and software affordable and accessible crea...