This paper is a comparative study of gestural interaction with musical sound, designed to gain insight into the no- tion of musical affordance on interactive music systems. We conducted an interview base user study trialing three accelerometer based devices, an iPhone, a Wii-mote, and an Axivity Wax prototype, with four kinds of musical sound, including percussion, stringed instruments, and voice recordings. The accelerometers from the devices were mapped to computer based sound synthesis parameters. By using consistent mappings across different source sounds, and performing them from the three different devices, users experienced forms of physical, sonic, and cultural affordance, that combine to form what we term musical affordance
The ixi software is an ongoing interdisciplinary research project. It focuses on the creation of scr...
The notion of affordance has been introduced by Gibson (1977, 1979) as the feature of an object or t...
This paper examines the use of Sound Sensors and audio as input material for New Interfaces for Musi...
This paper is a comparative study of gestural interaction with musical sound, designed to gain insig...
We present a study that explores the affordance evoked by sound andsound-gesture mappings. In order ...
The question motivating the work presented here, starting from a view of music as embodied and situa...
While the concept of affordances has been applied in music research, it has not been satisfyingly de...
Noted is a product system that allows for exploration of musical ideas and collaboration through an ...
This paper reviews and extends questions of the scope of an interactive musical instrument and mappi...
In this paper, grounded in my music production practice, I investigate thevarious affordances of iOS...
This paper investigates two central terms in Human Computer Interaction (HCI) – affordances and cons...
Background in musicology. Understanding the gesture-based foundations of musical involvement open...
TanGram, is an original music score composed by Carlos D. Perales for Percussion Quartet and Nintend...
This article presents a simple and flexible model in which the tools of music-making (‘frameworks’) ...
Recent advancements in digital technologies have dramatically extended the means of musical expressi...
The ixi software is an ongoing interdisciplinary research project. It focuses on the creation of scr...
The notion of affordance has been introduced by Gibson (1977, 1979) as the feature of an object or t...
This paper examines the use of Sound Sensors and audio as input material for New Interfaces for Musi...
This paper is a comparative study of gestural interaction with musical sound, designed to gain insig...
We present a study that explores the affordance evoked by sound andsound-gesture mappings. In order ...
The question motivating the work presented here, starting from a view of music as embodied and situa...
While the concept of affordances has been applied in music research, it has not been satisfyingly de...
Noted is a product system that allows for exploration of musical ideas and collaboration through an ...
This paper reviews and extends questions of the scope of an interactive musical instrument and mappi...
In this paper, grounded in my music production practice, I investigate thevarious affordances of iOS...
This paper investigates two central terms in Human Computer Interaction (HCI) – affordances and cons...
Background in musicology. Understanding the gesture-based foundations of musical involvement open...
TanGram, is an original music score composed by Carlos D. Perales for Percussion Quartet and Nintend...
This article presents a simple and flexible model in which the tools of music-making (‘frameworks’) ...
Recent advancements in digital technologies have dramatically extended the means of musical expressi...
The ixi software is an ongoing interdisciplinary research project. It focuses on the creation of scr...
The notion of affordance has been introduced by Gibson (1977, 1979) as the feature of an object or t...
This paper examines the use of Sound Sensors and audio as input material for New Interfaces for Musi...