This paper presents an action research study aiming to motivate undergraduate students to develop their computer programming learning skills, particularly within the transition from beginner to proficient level. The SimProgramming motivational approach is presented as a didactic proposal for this context. From the results of this iterative research process, we concluded that SimProgramming is a promising tool for teaching computer programming skills in intermediate classes, with potential to be used and/or applied in other educational contexts.info:eu-repo/semantics/publishedVersio
The importance of the education in informatics, also in non-vocational curricula, was recognized in ...
AbstractThis paper discusses the result of a study on students’ perceptions (pre-course and post-cou...
© 2019 Copyright is held by the owner/author(s). In this paper, we consider an approach to supportin...
This paper presents an action research study aiming to motivate undergraduate students to develop th...
Conferência realizada em Valência de 7-9 de março de 2016Computer programming courses in higher educ...
The learning of programming is traditionally challenging for students. However, this is also one of ...
The goal of the SimProgramming approach is to help students overcome their learning difficulties in ...
To motivate students to study advanced programming techniques, including the use of architectural st...
Students in programming courses have difficulties to master all required competencies and skills. Co...
Several papers on programming learning investigate learning difficulties, measure learned skills, or...
This research investigates a novel approach to teach programming using educational games. The object...
Computer programming skills constitute one of the core competencies that graduates from many discipl...
High academic failure rates in computer programming are significant transitioning from initial to ad...
Motivation is essential for successful engagement in learning. This factor is especially important i...
Based on the assumption that wellbeing influences learning, the aim of this paper is to provide insi...
The importance of the education in informatics, also in non-vocational curricula, was recognized in ...
AbstractThis paper discusses the result of a study on students’ perceptions (pre-course and post-cou...
© 2019 Copyright is held by the owner/author(s). In this paper, we consider an approach to supportin...
This paper presents an action research study aiming to motivate undergraduate students to develop th...
Conferência realizada em Valência de 7-9 de março de 2016Computer programming courses in higher educ...
The learning of programming is traditionally challenging for students. However, this is also one of ...
The goal of the SimProgramming approach is to help students overcome their learning difficulties in ...
To motivate students to study advanced programming techniques, including the use of architectural st...
Students in programming courses have difficulties to master all required competencies and skills. Co...
Several papers on programming learning investigate learning difficulties, measure learned skills, or...
This research investigates a novel approach to teach programming using educational games. The object...
Computer programming skills constitute one of the core competencies that graduates from many discipl...
High academic failure rates in computer programming are significant transitioning from initial to ad...
Motivation is essential for successful engagement in learning. This factor is especially important i...
Based on the assumption that wellbeing influences learning, the aim of this paper is to provide insi...
The importance of the education in informatics, also in non-vocational curricula, was recognized in ...
AbstractThis paper discusses the result of a study on students’ perceptions (pre-course and post-cou...
© 2019 Copyright is held by the owner/author(s). In this paper, we consider an approach to supportin...