Dynamic soundtracking presents various practical and aesthetic challenges to composers working with games. This paper presents an implementation of a system addressing some of these challenges with an affectively-driven music generation algorithm based on a second order Markov-model. The system can respond in real-time to emotional trajectories derived from 2-dimensions of affect on the circumplex model (arousal and valence), which are mapped to five musical parameters. A transition matrix is employed to vary the generated output in continuous response to the affective state intended by the gameplay
Music is a phenomenon common in most human cultures. In a lot of cases, music is played as an accomp...
Affective algorithmic composition is a growing field that combines perceptually motivated affective ...
International audienceThis paper presents an architecture for generating music for video games based...
Dynamic soundtrack creation presents various practical and aesthetic challenges to composers working...
In this paper, we demonstrate a novel technique for dynamically generating an emotionally-directed v...
Music plays an enormous role in today's computer games; it serves to elicit emotion, generate i...
We report on a player evaluation of a pilot system for dynamic video game soundtrack generation. The...
This book presents an overview of the emerging field of emotion in videogame soundtracking. The emot...
This book presents an overview of the emerging field of emotion in videogame soundtracking. The emot...
This book presents an overview of the emerging field of emotion in videogame soundtracking. The emot...
The generative music using algorithmic composition techniques has been developed in many years. Howe...
Emotions are a key part of creative endeavours, and a core problem for computational models of creat...
Emotions are a key part of creative endeavours, and a core problem for computational models of creat...
In this article, I review the concept of algorithmic generative and interactive music and discuss th...
Music is a phenomenon common in most human cultures. In a lot of cases, music is played as an accomp...
Music is a phenomenon common in most human cultures. In a lot of cases, music is played as an accomp...
Affective algorithmic composition is a growing field that combines perceptually motivated affective ...
International audienceThis paper presents an architecture for generating music for video games based...
Dynamic soundtrack creation presents various practical and aesthetic challenges to composers working...
In this paper, we demonstrate a novel technique for dynamically generating an emotionally-directed v...
Music plays an enormous role in today's computer games; it serves to elicit emotion, generate i...
We report on a player evaluation of a pilot system for dynamic video game soundtrack generation. The...
This book presents an overview of the emerging field of emotion in videogame soundtracking. The emot...
This book presents an overview of the emerging field of emotion in videogame soundtracking. The emot...
This book presents an overview of the emerging field of emotion in videogame soundtracking. The emot...
The generative music using algorithmic composition techniques has been developed in many years. Howe...
Emotions are a key part of creative endeavours, and a core problem for computational models of creat...
Emotions are a key part of creative endeavours, and a core problem for computational models of creat...
In this article, I review the concept of algorithmic generative and interactive music and discuss th...
Music is a phenomenon common in most human cultures. In a lot of cases, music is played as an accomp...
Music is a phenomenon common in most human cultures. In a lot of cases, music is played as an accomp...
Affective algorithmic composition is a growing field that combines perceptually motivated affective ...
International audienceThis paper presents an architecture for generating music for video games based...