This paper aims to identify whether children can perform a heuristic evaluation based on a new modified method. In total 12 children placed in groups of 4 participated in the study, evaluating a music making game on a laptop. The results showed that children could perform a heuristic evaluation, identifying genuine usability problems using the simplified method. The effectiveness of the method was measured against ease of use for aspects such as mapping problem to game rules (heuristics), using the 'Bad Scale' (severity) and the number of observed errors reported. The children struggled to map all the problems to the game rules and had difficulty rating some problems to the new 'Bad Scale'. Further research will be performed to refine the p...
Heuristics have become an accepted and widely used ad-junct method of usability evaluation in Intern...
<div><p>In this paper, we adapted and expanded a set of guidelines, also known as heuristics, to eva...
In recent years, we have witnessed a dramatic change in how ICT (Information- and Communication Tech...
Heuristic Evaluation is a method that relies on experts (normally in usability) to predict problems ...
In this paper we describe a comparison of two analytical methods for educational computer games for ...
Inspection-based evaluation methods predicting usability problems can be applied for evaluating prod...
Unlike user studies, inspection based methods are not widely researched in the area of Child Compute...
The main purpose of the study is to evaluate the heuristic inspection of children’s authoring tool...
This article describes the development and assessment of a coding scheme for finding both usability ...
Abstract This paper describes an experiment to discover the change in the types of detected problems...
In this paper, we adapted and expanded a set of guidelines, also known as heuristics, to evaluate th...
This paper describes a study which examines whether a predictive evaluation method (SEEM) is suitabl...
To design a digital educational game (DEG) for children aged 7-11, it is necessary to know which gam...
Heuristics have become an accepted and widely used ad-junct method of usability evaluation in Intern...
<div><p>In this paper, we adapted and expanded a set of guidelines, also known as heuristics, to eva...
In recent years, we have witnessed a dramatic change in how ICT (Information- and Communication Tech...
Heuristic Evaluation is a method that relies on experts (normally in usability) to predict problems ...
In this paper we describe a comparison of two analytical methods for educational computer games for ...
Inspection-based evaluation methods predicting usability problems can be applied for evaluating prod...
Unlike user studies, inspection based methods are not widely researched in the area of Child Compute...
The main purpose of the study is to evaluate the heuristic inspection of children’s authoring tool...
This article describes the development and assessment of a coding scheme for finding both usability ...
Abstract This paper describes an experiment to discover the change in the types of detected problems...
In this paper, we adapted and expanded a set of guidelines, also known as heuristics, to evaluate th...
This paper describes a study which examines whether a predictive evaluation method (SEEM) is suitabl...
To design a digital educational game (DEG) for children aged 7-11, it is necessary to know which gam...
Heuristics have become an accepted and widely used ad-junct method of usability evaluation in Intern...
<div><p>In this paper, we adapted and expanded a set of guidelines, also known as heuristics, to eva...
In recent years, we have witnessed a dramatic change in how ICT (Information- and Communication Tech...