The need for animated graphical models of the human face is commonplace in the movies, video games and television industries, appearing in everything from low budget advertisements and free mobile apps, to Hollywood blockbusters costing hundreds of millions of dollars. Generative statistical models of animation attempt to address some of the drawbacks of industry standard practices such as labour intensity and creative inflexibility. This work describes one such method for transforming speech animation curves between different expressive styles. Beginning with the assumption that expressive speech animation is a mix of two components, a high-frequency speech component (the content) and a much lower-frequency expressive component (...
Background: Virtual humans have become part of our everyday life (movies, internet, and computer gam...
Public speaking is present everywhere in our lives, not only in special situations but also in our e...
This thesis describes an expert system able to animate (graphically) and reproduce (acoustically) a ...
<div>The need for animated graphical models of the human face is commonplace in the movies, video ga...
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Compute...
International audienceThe focus of this study is the generation of expressive audiovisual speech fro...
International audienceAn important problem in the animation of virtual characters is the expression ...
Speech animation, the process of animating a human-like model to give the impression it is talking, ...
International audienceThe purpose of this work is to evaluate the contribution of audiovisual prosod...
Motion capture-based facial animation has recently gained popularity in many applications, such as m...
Proceedings on line: http://avsp2017.loria.fr/proceedings/International audienceIn the context of de...
Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer...
Facial model lip-sync is a large field of research within the animation industry. The mouth is a com...
Background: Virtual humans have become part of our everyday life (movies, internet, and computer gam...
Public speaking is present everywhere in our lives, not only in special situations but also in our e...
This thesis describes an expert system able to animate (graphically) and reproduce (acoustically) a ...
<div>The need for animated graphical models of the human face is commonplace in the movies, video ga...
Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Compute...
International audienceThe focus of this study is the generation of expressive audiovisual speech fro...
International audienceAn important problem in the animation of virtual characters is the expression ...
Speech animation, the process of animating a human-like model to give the impression it is talking, ...
International audienceThe purpose of this work is to evaluate the contribution of audiovisual prosod...
Motion capture-based facial animation has recently gained popularity in many applications, such as m...
Proceedings on line: http://avsp2017.loria.fr/proceedings/International audienceIn the context of de...
Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer...
Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer...
Facial model lip-sync is a large field of research within the animation industry. The mouth is a com...
Background: Virtual humans have become part of our everyday life (movies, internet, and computer gam...
Public speaking is present everywhere in our lives, not only in special situations but also in our e...
This thesis describes an expert system able to animate (graphically) and reproduce (acoustically) a ...