This thesis provides a new geometric-combinatorial construction to characterise the Nash equilibria of a non-degenerate bimatrix game and their indices. Considering a non-degenerate m x n bimatrix game, the construction yields an (m — 1)-simplex X^ that is simplicially divided into (m — l)-simplices, reflecting the best reply structure of player II. Each (m — 1)-simplex in the triangulation is divided into best reply regions of player I. This yields a division of XA into regions with labels 1,..., m. In this representation, the Nash equilibria are represented by completely labelled points, and the index is the local orientation of the m regions around completely labelled points. For a missing label of player I, the Lemke-Howson algorit...
The computational complexity of finding a Nash equilibrium in a nonzero sum bimatrix game is an impo...
Exploiting the algebraic structure of the set of bimatrix games, a divide-and-conquer algo-rithm for...
Haake C-J, Su FE. A simplicial algorithm approach to Nash equilibria in concave games. Working Paper...
This thesis studies the application of geometric concepts and methods in the analysis of strategic-...
This thesis concerns the computational problem of finding one Nash equilibrium of a bimatrix game, a...
Starting from the definition of a bimatrix game, we restrict the pair of strategy sets jointly, not ...
Starting from the definition of a bimatrix game, we restrict the pair of strategy sets jointly, not ...
In the literature several refinements of the Nash equilibrium concept have been introduced. Among th...
AbstractIn this note, we present a linear-time algorithm for determining pure-strategy equilibrium p...
We propose a formulation of a general-sum bimatrix game as a bipartite directed graph with the objec...
AbstractWe study the fundamental problem 2NASH of computing a Nash equilibrium (NE) point in bimatri...
The Lemke–Howson algorithm is the classical algorithm for the problem NASH of finding one Nash equil...
McLennan and Tourky (2010) showed that “imitation games” provide a new view of the computation of Na...
Exploiting the algebraic structure of the set of bimatrix games, a divide-and-conquer algorithm for ...
This paper is a self-contained survey of algorithms for comput-ing Nash equilibria of two-person gam...
The computational complexity of finding a Nash equilibrium in a nonzero sum bimatrix game is an impo...
Exploiting the algebraic structure of the set of bimatrix games, a divide-and-conquer algo-rithm for...
Haake C-J, Su FE. A simplicial algorithm approach to Nash equilibria in concave games. Working Paper...
This thesis studies the application of geometric concepts and methods in the analysis of strategic-...
This thesis concerns the computational problem of finding one Nash equilibrium of a bimatrix game, a...
Starting from the definition of a bimatrix game, we restrict the pair of strategy sets jointly, not ...
Starting from the definition of a bimatrix game, we restrict the pair of strategy sets jointly, not ...
In the literature several refinements of the Nash equilibrium concept have been introduced. Among th...
AbstractIn this note, we present a linear-time algorithm for determining pure-strategy equilibrium p...
We propose a formulation of a general-sum bimatrix game as a bipartite directed graph with the objec...
AbstractWe study the fundamental problem 2NASH of computing a Nash equilibrium (NE) point in bimatri...
The Lemke–Howson algorithm is the classical algorithm for the problem NASH of finding one Nash equil...
McLennan and Tourky (2010) showed that “imitation games” provide a new view of the computation of Na...
Exploiting the algebraic structure of the set of bimatrix games, a divide-and-conquer algorithm for ...
This paper is a self-contained survey of algorithms for comput-ing Nash equilibria of two-person gam...
The computational complexity of finding a Nash equilibrium in a nonzero sum bimatrix game is an impo...
Exploiting the algebraic structure of the set of bimatrix games, a divide-and-conquer algo-rithm for...
Haake C-J, Su FE. A simplicial algorithm approach to Nash equilibria in concave games. Working Paper...