Today, the rapid growth of publicly available data reinforces the need for public understanding of statistics and data interpretation. These skills are important for data-based decision making at individual-level or even at societal-level. However, statistics have been accused as a complex educational topic. In the meantime, although gamification notes positive outcomes in education, regarding students’ engagement, statistical literacy is sparsely mentioned as an examining context in the respective literature. This study makes the picture more coherent, conducting a review about the adoption of gamification in statistical literacy (N=257 studies). In general, the results are in favor of the use of gamification in statistics education. The f...
Gamification has become a new trend in learning in the 21st century, by utilizing technology with ga...
An interactive teaching tool that utilizes a game board strategy to facilitate the learning of stati...
E-learning conditions underpin the teaching and learning procedure and plan to involve students in t...
Gamification is increasingly employed in learning environments as a way to increase student motivati...
In their editorial review, the JLE editors consider the concept of gamification, its spread in highe...
Gamification is the process of adding game elements to a nongame context in order to facilitate enga...
In this article, we discuss our attempt to teach applied statistics techniques typically taught in a...
Over the last 10 years, research on gamification, the use of game elements in non-game contexts, has...
Abstract Gamification of education is a developing approach for increasing learners’ motivation and ...
Gamification has become the most popular topic of the last few years. Studies in gamification area a...
Gamification has been a strategy widely used in the educational field to promote learning, engage an...
This thesis is concerned with how mathematical/ applied statistical learning can be addressed using ...
Research on gamification shows that it has positive impacts on learning, performance, motivation, an...
Gamification is one of the most significant innovations in technology for interaction between people...
This paper is a quantitative literary review about serious games (SGs). It investigates two main que...
Gamification has become a new trend in learning in the 21st century, by utilizing technology with ga...
An interactive teaching tool that utilizes a game board strategy to facilitate the learning of stati...
E-learning conditions underpin the teaching and learning procedure and plan to involve students in t...
Gamification is increasingly employed in learning environments as a way to increase student motivati...
In their editorial review, the JLE editors consider the concept of gamification, its spread in highe...
Gamification is the process of adding game elements to a nongame context in order to facilitate enga...
In this article, we discuss our attempt to teach applied statistics techniques typically taught in a...
Over the last 10 years, research on gamification, the use of game elements in non-game contexts, has...
Abstract Gamification of education is a developing approach for increasing learners’ motivation and ...
Gamification has become the most popular topic of the last few years. Studies in gamification area a...
Gamification has been a strategy widely used in the educational field to promote learning, engage an...
This thesis is concerned with how mathematical/ applied statistical learning can be addressed using ...
Research on gamification shows that it has positive impacts on learning, performance, motivation, an...
Gamification is one of the most significant innovations in technology for interaction between people...
This paper is a quantitative literary review about serious games (SGs). It investigates two main que...
Gamification has become a new trend in learning in the 21st century, by utilizing technology with ga...
An interactive teaching tool that utilizes a game board strategy to facilitate the learning of stati...
E-learning conditions underpin the teaching and learning procedure and plan to involve students in t...