In this paper, we introduce the multiparty videoconferencing system GCSVA (Group Communication and Scalability in Videoconferencing over ATM). It has been designed for the support of collaborative applications. The main features of GCSVA are: a strong floor control organization, dynamic scalability of video streams according to the number and the performance of the connected hosts, and a distributed group and QoS management. We describe these features as well as the design decisions made for their introduction. Finally, we give a short overview about the Group Communication Protocol which constitutes the central element of the approach. (orig.)SIGLEAvailable from TIB Hannover: RR 8073(1998,6) / FIZ - Fachinformationszzentrum Karlsruhe / TIB...
In this paper we present a scalable, integrated and service-oriented collaboration system, namely Gl...
We have developed an integrated conferencing system, Global Multimedia Collaboration System, which e...
The thesis describes the possibilities and issues of existing videoconferencing systems. We focus on...
The QoS management for distributed interactive multimedia applications is currently mostly based on ...
The emergence of high-speed networks and distributed multimedia applications have been driving the d...
In this paper, we propose a new communication abstraction known as the group channel which facilitat...
Multiparty videoconferencing is one of the most important applications in the broadband network era....
A desktop multiparty videoconferencing system should support communication tasks in real life situat...
While advances in commercial video conferencing and social networking are driving more people to com...
While advances in commercial video conferencing and social networking are driving more people to com...
While computer networks have been of low capacity or poor reliability, their use for real-time commu...
This thesis describes a novel architecture for a multipoint multimedia conferencing system and descr...
We have developed an integrated conferencing system, Global Multimedia Collaboration System, which e...
Multimedia systems applications have become major research interests in both computing and telecommu...
For decades after its introduction, videoconferencing remained a marginal communications medium, use...
In this paper we present a scalable, integrated and service-oriented collaboration system, namely Gl...
We have developed an integrated conferencing system, Global Multimedia Collaboration System, which e...
The thesis describes the possibilities and issues of existing videoconferencing systems. We focus on...
The QoS management for distributed interactive multimedia applications is currently mostly based on ...
The emergence of high-speed networks and distributed multimedia applications have been driving the d...
In this paper, we propose a new communication abstraction known as the group channel which facilitat...
Multiparty videoconferencing is one of the most important applications in the broadband network era....
A desktop multiparty videoconferencing system should support communication tasks in real life situat...
While advances in commercial video conferencing and social networking are driving more people to com...
While advances in commercial video conferencing and social networking are driving more people to com...
While computer networks have been of low capacity or poor reliability, their use for real-time commu...
This thesis describes a novel architecture for a multipoint multimedia conferencing system and descr...
We have developed an integrated conferencing system, Global Multimedia Collaboration System, which e...
Multimedia systems applications have become major research interests in both computing and telecommu...
For decades after its introduction, videoconferencing remained a marginal communications medium, use...
In this paper we present a scalable, integrated and service-oriented collaboration system, namely Gl...
We have developed an integrated conferencing system, Global Multimedia Collaboration System, which e...
The thesis describes the possibilities and issues of existing videoconferencing systems. We focus on...