A combined N-body/hydrodynamical code is presented. Hydrodynamical properties are determined using smoothed particle hydrodynamics (SPH). The gravitational interaction of gas and collisionless particles is treated in a direct summation approach which benefits from the high speed of the special purpose hardware GRAPE (GRavity PipE). Besides gravitational forces, GRAPE also returns the list of neighbours and can, therefore, be used to speed up the hydrodynamical part, too. After the interaction list has been passed, density, pressure forces, propagation and interpolation of particles etc. are calculated on the front end, a 50 MHz SUN SPARC 10. In order to combine SPH and GRAPE, possible limitations due to the hardware design of GRAPE are care...
I review the Marseille GRAPE systems and the N-body simulations done with them. I first describe bri...
This work presents the raceSPH and raceGRAV accelerator libraries, designed to interface astrophysic...
Context. Modern graphics processing units (GPUs) lead to a major increase in the performance of the ...
We have developed Remote-GRAPE, a subroutine library to use the special purpose computer GRAPE-3A. T...
We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable...
. Smoothed particle hydrodynamics (SPH) is a Lagrangian method using a particle approach to solve th...
We have developed PROGRAPE-1 (PROgrammable GRAPE-1), a programmable multi-purpose computer for many-...
We present Particle-Particle-Particle-Mesh (PPPM) and Tree Particle-Mesh (TreePM) implementations on...
AbstractWe overview our GRAvity PipE (GRAPE) project to develop special-purpose computers for astrop...
We describe PTreeSPH, a gravity treecode combined with an SPH hydrodynamics code designed for massiv...
We present an implementation of smoothed particle hydrodynamics (SPH) with improved accuracy for sim...
We describe the algorithms implemented in the first version of GRADSPH, a parallel, tree-based, smoo...
The scientific target of my PhD activity in Astronomy, Astrophysics and Space Science, consists in s...
We present our benchmark results for a newly developed multi-phase chemodynamic code by using the ra...
A method of adapting smoothed particle hydrodynamics (SPH) with periodic boundary conditions for use...
I review the Marseille GRAPE systems and the N-body simulations done with them. I first describe bri...
This work presents the raceSPH and raceGRAV accelerator libraries, designed to interface astrophysic...
Context. Modern graphics processing units (GPUs) lead to a major increase in the performance of the ...
We have developed Remote-GRAPE, a subroutine library to use the special purpose computer GRAPE-3A. T...
We discuss the cosmological simulation code GADGET-2, a new massively parallel TreeSPH code, capable...
. Smoothed particle hydrodynamics (SPH) is a Lagrangian method using a particle approach to solve th...
We have developed PROGRAPE-1 (PROgrammable GRAPE-1), a programmable multi-purpose computer for many-...
We present Particle-Particle-Particle-Mesh (PPPM) and Tree Particle-Mesh (TreePM) implementations on...
AbstractWe overview our GRAvity PipE (GRAPE) project to develop special-purpose computers for astrop...
We describe PTreeSPH, a gravity treecode combined with an SPH hydrodynamics code designed for massiv...
We present an implementation of smoothed particle hydrodynamics (SPH) with improved accuracy for sim...
We describe the algorithms implemented in the first version of GRADSPH, a parallel, tree-based, smoo...
The scientific target of my PhD activity in Astronomy, Astrophysics and Space Science, consists in s...
We present our benchmark results for a newly developed multi-phase chemodynamic code by using the ra...
A method of adapting smoothed particle hydrodynamics (SPH) with periodic boundary conditions for use...
I review the Marseille GRAPE systems and the N-body simulations done with them. I first describe bri...
This work presents the raceSPH and raceGRAV accelerator libraries, designed to interface astrophysic...
Context. Modern graphics processing units (GPUs) lead to a major increase in the performance of the ...