This thesis considers how the making of artwork can enhance or develop an experience of being present. This is done through researching what it means to be present within the moment and how this can be shared with audience. An exploration and analysis of this way of working is provided, both in terms of the research process and artwork outcomes made as a consequence of it. The entanglement of process with outcome is central, as is the interrelatedness between personal research and artworks presented to audience. Activated presence refers to a way of researching, making and presenting performative artwork; artwork made from a place of attention to the moment. This is the expanded moment of Eastern philosophy, Christian mysticism and the new ...
Abstract: In my research into the field of interactive art, I have found very few instances of the m...
We describe a series of experiments in artistic research, each investigating and illustrating aspect...
Abstract: In my research into the field of interactive art, I have found very few instances of the m...
This thesis examines the manifestation of ‘presence’ in contemporary sculpture and the nature of the...
University of Technology, Sydney. Faculty of Engineering and Information Technology.In order to adva...
0000FF is the #000000 – A conceptual and site-specific mixed reality media art exhibition – was held...
Through a rigorous development of art practice, this thesis investigates how artworks can affect an ...
Interactive arts practice is considered here as a medium for critical enquiry. An experience-centred...
Being present: here and there - An investigation and analysis of the conscious and unconscious roles...
This thesis investigates the impact of implicit frameworks that were observed to shape the nature of...
A series of site and situation specific artworks made since 1993 which use electronic media are exam...
This thesis is an investigation into the nature of conceptual art and it\u27s existence in an increa...
In this thesis, the phenomena of immersion and presence are explored through three bodies of work: a...
The museum is undergoing profound changes in the way it conceptualises its audiences. The providers ...
This project explores notions of seeing and knowing, underpinned by performative and phenomenologica...
Abstract: In my research into the field of interactive art, I have found very few instances of the m...
We describe a series of experiments in artistic research, each investigating and illustrating aspect...
Abstract: In my research into the field of interactive art, I have found very few instances of the m...
This thesis examines the manifestation of ‘presence’ in contemporary sculpture and the nature of the...
University of Technology, Sydney. Faculty of Engineering and Information Technology.In order to adva...
0000FF is the #000000 – A conceptual and site-specific mixed reality media art exhibition – was held...
Through a rigorous development of art practice, this thesis investigates how artworks can affect an ...
Interactive arts practice is considered here as a medium for critical enquiry. An experience-centred...
Being present: here and there - An investigation and analysis of the conscious and unconscious roles...
This thesis investigates the impact of implicit frameworks that were observed to shape the nature of...
A series of site and situation specific artworks made since 1993 which use electronic media are exam...
This thesis is an investigation into the nature of conceptual art and it\u27s existence in an increa...
In this thesis, the phenomena of immersion and presence are explored through three bodies of work: a...
The museum is undergoing profound changes in the way it conceptualises its audiences. The providers ...
This project explores notions of seeing and knowing, underpinned by performative and phenomenologica...
Abstract: In my research into the field of interactive art, I have found very few instances of the m...
We describe a series of experiments in artistic research, each investigating and illustrating aspect...
Abstract: In my research into the field of interactive art, I have found very few instances of the m...