Through interrelating the Acoustic Communication concepts of soundscape with contemporary collective memory studies, this research project explores the relationship between commuters and the London Underground (LU) soundscape in order to create an interactive sonic environment on the Internet. The methodology combines fieldwork and artistic work, focusing on commuters’ perceptions of time and space, and on their sonic memories, as elements through which to interpret the space. The objective of the fieldwork is to investigate commuters’ aural memories of the LU soundscape, including the feelings and sensations that it stimulates. The artistic objective is to facilitate the interaction between the soundscape and its users through an interface...
This study is an investigation of the role of sound in the making of a sense of place. The topic is ...
History is so often told through objects (that you look at), images and photographs, but the potenti...
This chapter explores how mobile media and sound are experienced and in particular how locative tech...
Through interrelating the Acoustic Communication concepts of soundscape with contemporary collecti...
Sounding Underground is a virtual environment that invites users to interact with the soundscapes of...
Sounding Underground is a virtual environment that invites users to interact with the soundscapes of...
Sounding Underground is an online interactive sonic environment that links sound excerpts from the m...
This paper analyses the experience of the networked off-line improvisation ‘Listening and Rememberin...
In 1997 the creation of a virtual underground was somehow a bizarre idea that the author attempted t...
This paper analyses the experience of the networked off-line improvisation ‘Listening and Rememberin...
This paper analyses the experience of the networked off-line improvisation 'Listening and Rememberin...
The term soundscape was developed by R. Murray Schafer to describe "the sonic environment" (Schafer,...
"Listening and Remembering - Improvisation" is a networked improvisation for commuters, focusing on ...
London Memories explores the field of landscape and memory through an online platform of community-g...
This thesis presents a methodology for soundscape research, utilising consumer mobile and internet t...
This study is an investigation of the role of sound in the making of a sense of place. The topic is ...
History is so often told through objects (that you look at), images and photographs, but the potenti...
This chapter explores how mobile media and sound are experienced and in particular how locative tech...
Through interrelating the Acoustic Communication concepts of soundscape with contemporary collecti...
Sounding Underground is a virtual environment that invites users to interact with the soundscapes of...
Sounding Underground is a virtual environment that invites users to interact with the soundscapes of...
Sounding Underground is an online interactive sonic environment that links sound excerpts from the m...
This paper analyses the experience of the networked off-line improvisation ‘Listening and Rememberin...
In 1997 the creation of a virtual underground was somehow a bizarre idea that the author attempted t...
This paper analyses the experience of the networked off-line improvisation ‘Listening and Rememberin...
This paper analyses the experience of the networked off-line improvisation 'Listening and Rememberin...
The term soundscape was developed by R. Murray Schafer to describe "the sonic environment" (Schafer,...
"Listening and Remembering - Improvisation" is a networked improvisation for commuters, focusing on ...
London Memories explores the field of landscape and memory through an online platform of community-g...
This thesis presents a methodology for soundscape research, utilising consumer mobile and internet t...
This study is an investigation of the role of sound in the making of a sense of place. The topic is ...
History is so often told through objects (that you look at), images and photographs, but the potenti...
This chapter explores how mobile media and sound are experienced and in particular how locative tech...