This thesis investigates the use of Bayesian analysis upon an opponent's behaviour in order to determine the desired goals or strategy used by a given adversary. A terrain analysis approach utilising the A* algorithm is investigated, where a probability distribution between discrete behaviours of an opponent relative to a set of possible goals is generated. The Bayesian analysis of agent behaviour accurately determines the intended goal of an opponent agent, even when the opponent's actions are altered randomly. The environment of Poker is introduced and abstracted for ease of analysis. Bayes' theorem is used to generate an effective opponent model, categorizing behaviour according to its similarity with known styles of opponent. The accura...
Opponent modeling is a critical mechanism in repeated games. It allows a player to adapt its strateg...
Evaluating agents in decision-making applications requires assessing their skill and predicting thei...
Opponent modeling is a critical mechanism in repeated games. It allows a player to adapt its strateg...
University of Minnesota Ph.D. dissertation. August, 2008. Major: Computer Science. Advisor: Maria Gi...
The main concern of this paper is the problem of opponent modeling. The goal of this work is to int...
The main concern of this paper is the problem of opponent modeling. The goal of this work is to int...
Adaptation to other initially unknown agents often requires computing an effective counter-strategy....
Opponent modeling is a key challenge in Real-Time Strategy (RTS) games as the environment is adversa...
In many real-world settings agents engage in strategic interactions with multiple opposing agents wh...
Flexible Models to Analyze Opponent Behavior A relatively new area of research, adversarial risk ana...
We propose an opponent modeling approach for No-Limit Texas Hold'em poker that starts from a (learne...
Poker is an interesting test-bed for artificial intelligence research. It is a game of imperfect kno...
Abstract. The development of competitive artificial Poker players is a challenge to Artificial Intel...
Uncertainty in poker stems from two key sources, the shufed deck and an adversary whose strategy is ...
When playing a Real Time Strategy(RTS) game against the non-human player(bot) it is important that t...
Opponent modeling is a critical mechanism in repeated games. It allows a player to adapt its strateg...
Evaluating agents in decision-making applications requires assessing their skill and predicting thei...
Opponent modeling is a critical mechanism in repeated games. It allows a player to adapt its strateg...
University of Minnesota Ph.D. dissertation. August, 2008. Major: Computer Science. Advisor: Maria Gi...
The main concern of this paper is the problem of opponent modeling. The goal of this work is to int...
The main concern of this paper is the problem of opponent modeling. The goal of this work is to int...
Adaptation to other initially unknown agents often requires computing an effective counter-strategy....
Opponent modeling is a key challenge in Real-Time Strategy (RTS) games as the environment is adversa...
In many real-world settings agents engage in strategic interactions with multiple opposing agents wh...
Flexible Models to Analyze Opponent Behavior A relatively new area of research, adversarial risk ana...
We propose an opponent modeling approach for No-Limit Texas Hold'em poker that starts from a (learne...
Poker is an interesting test-bed for artificial intelligence research. It is a game of imperfect kno...
Abstract. The development of competitive artificial Poker players is a challenge to Artificial Intel...
Uncertainty in poker stems from two key sources, the shufed deck and an adversary whose strategy is ...
When playing a Real Time Strategy(RTS) game against the non-human player(bot) it is important that t...
Opponent modeling is a critical mechanism in repeated games. It allows a player to adapt its strateg...
Evaluating agents in decision-making applications requires assessing their skill and predicting thei...
Opponent modeling is a critical mechanism in repeated games. It allows a player to adapt its strateg...