Interactive simulation of the human body is a crucial issue in medical computer sciences. There are many approaches to reach this goal. Reducing the computation time is the leitmotiv of a large number of efforts in recent years. For researches which use physical models derived from continuum mechanics for the simulation of deformable objects, it is primarily the internal forces and their derivatives which are the subject of study for improving computation time. We chose to develop the Tensor Mass Method, a physical model often used for its good computation time vs accuracy trade-off. Our first contribution is the use of computer algebra to generate the internal forces and their derivatives. Our second contribution is the parallelization of ...
Modelling the deformation of anatomical structures in real-time is a crucial problem in medical simu...
International audienceThe realistic and interactive simulation of deformable objects has become a ch...
The problem of modelling a mechanical biological system is studied in this thesis through the modell...
Interactive simulation of the human body is a crucial issue in medical computer sciences. There are ...
La simulation interactive du corps humain est un problème crucial en informatique médicale. Les appr...
Currently the medical training mainly based on observation rather than practice because learningdone...
Modéliser la déformation de structures anatomiques en temps réel est un problème crucial en simulati...
The need for simulations of soft tissues, like internal organs, arises with the progress of the scie...
In this thesis, we present different approaches for the computattion, in real-time, of volumetric an...
This thesis deals with the simulation of the dynatnic mechanical behavior of biological tissues, in ...
page web associée + vidéos : http://www-evasion.imag.fr/Membres/Matthieu.Nesme/these/Physically base...
This report presents my research activity in Computer Graphic, more exactly in the field of the 3D r...
Physics-based simulations have garnered considerable attention in the medical field, particularly in...
Animating virtual scenes in Computer Graphics is a mastered technique, widely used for special effec...
Modelling the deformation of anatomical structures in real-time is a crucial problem in medical simu...
International audienceThe realistic and interactive simulation of deformable objects has become a ch...
The problem of modelling a mechanical biological system is studied in this thesis through the modell...
Interactive simulation of the human body is a crucial issue in medical computer sciences. There are ...
La simulation interactive du corps humain est un problème crucial en informatique médicale. Les appr...
Currently the medical training mainly based on observation rather than practice because learningdone...
Modéliser la déformation de structures anatomiques en temps réel est un problème crucial en simulati...
The need for simulations of soft tissues, like internal organs, arises with the progress of the scie...
In this thesis, we present different approaches for the computattion, in real-time, of volumetric an...
This thesis deals with the simulation of the dynatnic mechanical behavior of biological tissues, in ...
page web associée + vidéos : http://www-evasion.imag.fr/Membres/Matthieu.Nesme/these/Physically base...
This report presents my research activity in Computer Graphic, more exactly in the field of the 3D r...
Physics-based simulations have garnered considerable attention in the medical field, particularly in...
Animating virtual scenes in Computer Graphics is a mastered technique, widely used for special effec...
Modelling the deformation of anatomical structures in real-time is a crucial problem in medical simu...
International audienceThe realistic and interactive simulation of deformable objects has become a ch...
The problem of modelling a mechanical biological system is studied in this thesis through the modell...