Autonomous virtual characters and social robots are meant to interact with humans. They should be able to communicate, express emotions and exhibit personality. Their social skills are highly dependent on their physical design, as well as on their motion capabilities. This paper presents a comparative survey of design choices and motion generation techniques used in the computer animation community and in the robotics community when creating social agents. It addresses the central question of anthropomorphism of artificial agents and discusses the points of convergence and divergence between computer animation and robotics research
AI research is growing rapidly raising various ethical issues related to safety, risks, and other ef...
In this literature review we explain anthropomorphism and its role in the design of socially interac...
With robots increasingly assuming social roles (e.g., assistants, companions), anthropomorphism (i.e...
Social robotics entertains a particular relationship with anthropomorphism, which it neither sees as...
Anthropomorphism is a phenomenon that describes the human tendency to see human-like shapes in the e...
This paper discusses the issues pertinent to the development of a meaningful social interaction betw...
This paper discusses the notion of anthropomorphism and perceived behaviours in the social robots fr...
Two perspectives define a human being in his social sphere: appearance and behaviour. The aesthetic ...
Two perspectives define a human being in his social sphere: appearance and behaviour. The aesthetic ...
Abstract: This paper discusses different approaches to anthropo-morphism in social robotics. While a...
Abstract — We propose a direct anthropomorphization to im-prove human-agent interaction. It agentize...
This thesis studies the structural and behavioral design of the physical agents that can convey info...
Once only experimental devices, social robots are beginning to arrive in homes, schools, hospitals a...
This study discusses several designs of anthropomorphic computing to obtain a greater understanding ...
Should a robot be constrained to look like a human? A difficult question, but extremely relevant at ...
AI research is growing rapidly raising various ethical issues related to safety, risks, and other ef...
In this literature review we explain anthropomorphism and its role in the design of socially interac...
With robots increasingly assuming social roles (e.g., assistants, companions), anthropomorphism (i.e...
Social robotics entertains a particular relationship with anthropomorphism, which it neither sees as...
Anthropomorphism is a phenomenon that describes the human tendency to see human-like shapes in the e...
This paper discusses the issues pertinent to the development of a meaningful social interaction betw...
This paper discusses the notion of anthropomorphism and perceived behaviours in the social robots fr...
Two perspectives define a human being in his social sphere: appearance and behaviour. The aesthetic ...
Two perspectives define a human being in his social sphere: appearance and behaviour. The aesthetic ...
Abstract: This paper discusses different approaches to anthropo-morphism in social robotics. While a...
Abstract — We propose a direct anthropomorphization to im-prove human-agent interaction. It agentize...
This thesis studies the structural and behavioral design of the physical agents that can convey info...
Once only experimental devices, social robots are beginning to arrive in homes, schools, hospitals a...
This study discusses several designs of anthropomorphic computing to obtain a greater understanding ...
Should a robot be constrained to look like a human? A difficult question, but extremely relevant at ...
AI research is growing rapidly raising various ethical issues related to safety, risks, and other ef...
In this literature review we explain anthropomorphism and its role in the design of socially interac...
With robots increasingly assuming social roles (e.g., assistants, companions), anthropomorphism (i.e...