Since its standardization in 1985, floating-point arithmetic is commonly used toapproximate computations over the real numbers in a portable and predictableway. This predictability of the result is enabled thanks to a strong requirementon the functions specified by the IEEE Std 754: they must return a correctlyrounded result. Even though the implementation of basic operations is mademandatory, that of elementary functions is only recommended. This is mainly dueto a computationally hard to solve problem called the table maker'sdilemma (TMD).In this thesis, we provides algorithms along with their deployment on massivelyparallel architectures, in particular GPUs (Graphics Processing Units),to solve this problem in practice for some elementary ...