International audienceIn this paper, we tackle the task of symbolic gesture recognition using inertial MicroElectroMechanicals Systems (MEMS) present in Smartphones. We propose to build a non-linear similarity metric based on a Siamese Neural Network (SNN), trained using a new error function that models the relations between pairs of similar and dissimilar samples in order to structure the network output space. Experiments performed on different datasets regrouping up to 22 individuals and 18 gesture classes, targeting the most likely real case applications, show that this structure allows for an improved classification and a higher rejection quality over the conventional MultiLayer Perceptron (MLP) and Dynamic Time Warping (DTW) similarity...
The interaction based on gestures has become a prominent approach to interact with electronic device...
Low latency detection of human-machine interactions is an important problem. This work proposes fast...
The interaction based on gestures has become a prominent approach to interact with electronic device...
As consumer devices become more and more ubiquitous, new interaction solutions are required. In this...
International audienceThis paper focuses on metric learning with Siamese Neural Networks (SNN). With...
International audienceOur work focuses on metric learning between gesture sample signatures using Si...
International audienceThis chapter presents a new robust method for inertialMEM (MicroElectroMechani...
Through the advances in computing power on smartphones in recent years, the potential for running co...
International audienceThis article proposes a new learning method for hand gesture recognition from ...
The Rulers is a Digital Musical Instrument with 7 metal beams, each of which is fixed at one end. It...
Surface electromyography (sEMG), as a key technology of non-invasive muscle computer interface, is a...
Abstract. Gesture recognition is a major area of interest in human-computer interaction. Recent adva...
Sensors for motion measurements are now becoming more widespread. Thanks to their parameters and af...
For many applications of hand gesture recognition, a delayfree, affordable, and mobile system relyin...
AbstractThis paper presents the application of Artificial Neural Networks to recognise among gesture...
The interaction based on gestures has become a prominent approach to interact with electronic device...
Low latency detection of human-machine interactions is an important problem. This work proposes fast...
The interaction based on gestures has become a prominent approach to interact with electronic device...
As consumer devices become more and more ubiquitous, new interaction solutions are required. In this...
International audienceThis paper focuses on metric learning with Siamese Neural Networks (SNN). With...
International audienceOur work focuses on metric learning between gesture sample signatures using Si...
International audienceThis chapter presents a new robust method for inertialMEM (MicroElectroMechani...
Through the advances in computing power on smartphones in recent years, the potential for running co...
International audienceThis article proposes a new learning method for hand gesture recognition from ...
The Rulers is a Digital Musical Instrument with 7 metal beams, each of which is fixed at one end. It...
Surface electromyography (sEMG), as a key technology of non-invasive muscle computer interface, is a...
Abstract. Gesture recognition is a major area of interest in human-computer interaction. Recent adva...
Sensors for motion measurements are now becoming more widespread. Thanks to their parameters and af...
For many applications of hand gesture recognition, a delayfree, affordable, and mobile system relyin...
AbstractThis paper presents the application of Artificial Neural Networks to recognise among gesture...
The interaction based on gestures has become a prominent approach to interact with electronic device...
Low latency detection of human-machine interactions is an important problem. This work proposes fast...
The interaction based on gestures has become a prominent approach to interact with electronic device...