International audience— This paper presents an original method for inter-actions' haptic rendering when treating hyperelastic materials. Such simulations are known to be difficult due to the non-linear behavior of hyperelastic bodies; furthermore, haptic constraints enjoin contact forces to be refreshed at least at 1000 updates per second. To enforce the stability of simulations of generic objects of any range of stiffness, this method relies on implicit time integration. Soft tissues dynamics is simulated in real time (20 to 100 Hz) using the Multiplicative Jacobian Energy Decomposition (MJED) method. An asynchronous preconditioner, updated at low rates (1 to 10 Hz), is used to obtain a close approximation of the mechanical coupling of int...
International audienceA new computer haptics algorithm to be used in general interactive manipulatio...
International audienceA new computer haptics algorithm to be used in general interactive manipulatio...
International audienceA new computer haptics algorithm to be used in general interactive manipulatio...
International audience— This paper presents an original method for inter-actions' haptic rendering w...
International audience— This paper presents an original method for inter-actions' haptic rendering w...
International audience— This paper presents an original method for inter-actions' haptic rendering w...
International audience— This paper presents an original method for inter-actions' haptic rendering w...
International audience— This paper presents an original method for inter-actions' haptic rendering w...
International audience— This paper presents an original method for inter-actions' haptic rendering w...
Abstract—A new computer haptics algorithm to be used in general interactive manipulations of deforma...
Common approaches for the haptic rendering of complex scenarios employ multi-rate simulation schemes...
We introduce here a novel approach for the numerical simulation of non-linear, hyperelastic soft tis...
International audienceA new computer haptics algorithm to be used in general interactive manipulatio...
Cette thèse traite de la résolution de contacts multiples frottants entre objets déformables dans le...
Abstract: This paper discusses a set of algorithms to reconstruct interaction forces between objects...
International audienceA new computer haptics algorithm to be used in general interactive manipulatio...
International audienceA new computer haptics algorithm to be used in general interactive manipulatio...
International audienceA new computer haptics algorithm to be used in general interactive manipulatio...
International audience— This paper presents an original method for inter-actions' haptic rendering w...
International audience— This paper presents an original method for inter-actions' haptic rendering w...
International audience— This paper presents an original method for inter-actions' haptic rendering w...
International audience— This paper presents an original method for inter-actions' haptic rendering w...
International audience— This paper presents an original method for inter-actions' haptic rendering w...
International audience— This paper presents an original method for inter-actions' haptic rendering w...
Abstract—A new computer haptics algorithm to be used in general interactive manipulations of deforma...
Common approaches for the haptic rendering of complex scenarios employ multi-rate simulation schemes...
We introduce here a novel approach for the numerical simulation of non-linear, hyperelastic soft tis...
International audienceA new computer haptics algorithm to be used in general interactive manipulatio...
Cette thèse traite de la résolution de contacts multiples frottants entre objets déformables dans le...
Abstract: This paper discusses a set of algorithms to reconstruct interaction forces between objects...
International audienceA new computer haptics algorithm to be used in general interactive manipulatio...
International audienceA new computer haptics algorithm to be used in general interactive manipulatio...
International audienceA new computer haptics algorithm to be used in general interactive manipulatio...