International audienceThis issue brings together a set of articles that attempt to identify the articulation between two complex objects: play and animation. The analyses focus on the world of leisure activities to show its uncertain contours and tensions, mainly in France, with an opening into Great Britain and Mexico. Based on a variety of disciplinary and theoretical orientations and methodological tools, the researches presented analyses leisure centres, or more broadly,entertainment for children and young people. Because they are systematically crossed by the educational question, these practices take varied, hybrid forms, question the persistence, even the existence, of the playful form.Ce dossier rassemble un ensemble d’articles qui ...
International audienceThe amusement parks grew in France, in the nineties, as they did all over the ...
International audienceThe amusement parks grew in France, in the nineties, as they did all over the ...
International audienceL'article souhaite questionner la pertinence ludique et pédagogique des seriou...
International audienceThis issue brings together a set of articles that attempt to identify the arti...
International audienceThis issue brings together a set of articles that attempt to identify the arti...
International audienceThis issue brings together a set of articles that attempt to identify the arti...
Ce dossier rassemble un ensemble d’articles qui tentent de cerner l’articulation entre deux objets c...
This ethnographic study focuses on games played by children, or led by supervisors, in leisure and h...
This ethnographic study focuses on games played by children, or led by supervisors, in leisure and h...
This ethnographic study focuses on games played by children, or led by supervisors, in leisure and h...
Cet article aborde l'animation scientifique à partir de niveaux d'analyse divers : contexte historiq...
International audienceBehind the terms “play” and “game” we find some activities which have all the ...
International audienceFrom the study of six examples, this article proposes to analyze the playful c...
International audienceFrom the study of six examples, this article proposes to analyze the playful c...
International audienceBehind the terms “play” and “game” we find some activities which have all the ...
International audienceThe amusement parks grew in France, in the nineties, as they did all over the ...
International audienceThe amusement parks grew in France, in the nineties, as they did all over the ...
International audienceL'article souhaite questionner la pertinence ludique et pédagogique des seriou...
International audienceThis issue brings together a set of articles that attempt to identify the arti...
International audienceThis issue brings together a set of articles that attempt to identify the arti...
International audienceThis issue brings together a set of articles that attempt to identify the arti...
Ce dossier rassemble un ensemble d’articles qui tentent de cerner l’articulation entre deux objets c...
This ethnographic study focuses on games played by children, or led by supervisors, in leisure and h...
This ethnographic study focuses on games played by children, or led by supervisors, in leisure and h...
This ethnographic study focuses on games played by children, or led by supervisors, in leisure and h...
Cet article aborde l'animation scientifique à partir de niveaux d'analyse divers : contexte historiq...
International audienceBehind the terms “play” and “game” we find some activities which have all the ...
International audienceFrom the study of six examples, this article proposes to analyze the playful c...
International audienceFrom the study of six examples, this article proposes to analyze the playful c...
International audienceBehind the terms “play” and “game” we find some activities which have all the ...
International audienceThe amusement parks grew in France, in the nineties, as they did all over the ...
International audienceThe amusement parks grew in France, in the nineties, as they did all over the ...
International audienceL'article souhaite questionner la pertinence ludique et pédagogique des seriou...