In this thesis, I investigate whether applying genetic algorithms to playing Stratego is likely to produce useful results, i.e. artificial players that can match (skilled) human players. Applying a simple parameter-based genetic algorithm resulted in a noticeable improvement in play that could match other artificial players. I end with a number of suggestions on how to improve on this algorithm with more sophisticated techniques to drastically improve performance so as to be able to actually be challenging for human players to play against
Shogi is a two player strategy board game, belonging to the same family as traditional chess. Shogi ...
Abstract — We use case injected genetic algorithms to learn how to competently play computer strateg...
Advancement of artificial intelligence (AI) technology have made computer game players stronger than...
Games are good domains for strategy and decision making problems due to its unpredictability. Real-t...
Games are good domains for strategy and decision making problems due to its unpredictability. Real-t...
Games are good domains for strategy and decision making problems due to its unpredictability. Real-t...
If a computer game company wants to stay competitive they must offer something extra. For many years...
Abstract:- In this paper we propose an evolutionary algorithm against player (EAP) for game that con...
International audienceRecent works have shown that Genetic Programming (GP) can be quite successful ...
This is the published version. Copyright De GruyterMany researchers have written or attempted to wri...
This is the published version. Copyright De GruyterMany researchers have written or attempted to wri...
We use case injected genetic algorithms to learn how to competently play computer strategy games tha...
The aim of this thesis is to explore the possibility of using Genetic Programming to create agents t...
Genetic algorithm is a stochastic parallel beam search that can be applied to many typical search pr...
Real-time strategy games are an exciting area of research, as creating a game AI poses many challeng...
Shogi is a two player strategy board game, belonging to the same family as traditional chess. Shogi ...
Abstract — We use case injected genetic algorithms to learn how to competently play computer strateg...
Advancement of artificial intelligence (AI) technology have made computer game players stronger than...
Games are good domains for strategy and decision making problems due to its unpredictability. Real-t...
Games are good domains for strategy and decision making problems due to its unpredictability. Real-t...
Games are good domains for strategy and decision making problems due to its unpredictability. Real-t...
If a computer game company wants to stay competitive they must offer something extra. For many years...
Abstract:- In this paper we propose an evolutionary algorithm against player (EAP) for game that con...
International audienceRecent works have shown that Genetic Programming (GP) can be quite successful ...
This is the published version. Copyright De GruyterMany researchers have written or attempted to wri...
This is the published version. Copyright De GruyterMany researchers have written or attempted to wri...
We use case injected genetic algorithms to learn how to competently play computer strategy games tha...
The aim of this thesis is to explore the possibility of using Genetic Programming to create agents t...
Genetic algorithm is a stochastic parallel beam search that can be applied to many typical search pr...
Real-time strategy games are an exciting area of research, as creating a game AI poses many challeng...
Shogi is a two player strategy board game, belonging to the same family as traditional chess. Shogi ...
Abstract — We use case injected genetic algorithms to learn how to competently play computer strateg...
Advancement of artificial intelligence (AI) technology have made computer game players stronger than...