Co-speech gestures, gestures that accompany speech, play an important role in human communication. Automatic co-speech gesture generation is thus a key enabling technology for embodied conversational agents (ECAs), since humans expect ECAs to be capable of multi-modal communication. Research into gesture generation is rapidly gravitating towards data-driven methods. Unfortunately, individual research efforts in the field are difficult to compare: there are no established benchmarks, and each study tends to use its own dataset, motion visualisation, and evaluation methodology. To address this situation, we launched the GENEA Challenge, a gesture-generation challenge wherein participating teams built automatic gesture-generation systems on a ...
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program i...
Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program...
The growing use of virtual humans in an array of applications such as games, human-computer interfac...
Co-speech gestures, gestures that accompany speech, play an important role in human communication. A...
Automatic gesture generation is a field of growing interest, and a key technology for enabling embod...
Automatic gesture generation is a field of growing interest, and a key technology for enabling embod...
This paper reports on the GENEA Challenge 2023, in which participating teams built speech-driven ges...
A large part of our communication is non-verbal: humans use non-verbal behaviors to express vari...
This paper describes a system developed for the GENEA (Generation and Evaluation of Non-verbal Behav...
Embodied conversational agents (ECAs) are often designed to produce nonverbal behavior to complement...
The research and development of embodied agents with advanced relational capabilities is constantly ...
We thank Lucy Foulkes, Rachel Furness, Valentina Lee, and Zeshu Shao for their help with data collec...
Embodied conversational agents (ECAs) benefit from non-verbal behavior for natural and efficient int...
Bergmann K. Co-speech gesture generation for embodied agents and its effects on user evaluation. In:...
Voß H, Kopp S. Augmented Co-Speech Gesture Generation: Including Form and Meaning Features to Guide ...
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program i...
Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program...
The growing use of virtual humans in an array of applications such as games, human-computer interfac...
Co-speech gestures, gestures that accompany speech, play an important role in human communication. A...
Automatic gesture generation is a field of growing interest, and a key technology for enabling embod...
Automatic gesture generation is a field of growing interest, and a key technology for enabling embod...
This paper reports on the GENEA Challenge 2023, in which participating teams built speech-driven ges...
A large part of our communication is non-verbal: humans use non-verbal behaviors to express vari...
This paper describes a system developed for the GENEA (Generation and Evaluation of Non-verbal Behav...
Embodied conversational agents (ECAs) are often designed to produce nonverbal behavior to complement...
The research and development of embodied agents with advanced relational capabilities is constantly ...
We thank Lucy Foulkes, Rachel Furness, Valentina Lee, and Zeshu Shao for their help with data collec...
Embodied conversational agents (ECAs) benefit from non-verbal behavior for natural and efficient int...
Bergmann K. Co-speech gesture generation for embodied agents and its effects on user evaluation. In:...
Voß H, Kopp S. Augmented Co-Speech Gesture Generation: Including Form and Meaning Features to Guide ...
Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program i...
Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program...
The growing use of virtual humans in an array of applications such as games, human-computer interfac...