Introduction of information and computer technologies in the sphere of entertainment has resulted in negative influence on the health of users. The problem of the impact of virtual space on a person is being studied in many countries. This article presents the results of studying the problem of computer addic-tion and its effects on sleep dis-orders and development of anx-iety disorders in the computer media users. The study involved 65 students, among them males 44 (67.7%), studying technical specialties in one of the univer-sities in Minsk city. The analysis of computer addiction was carried out by means of the questionnaire developed by Mezianaya K. N., Karaneuski K. M., and Yashin, K. D., titled "Method of Screening Diagnos-tics of Comp...
The aim of the article is to analyze the problem of socialization of modern youth in the era of tota...
In this work I am giving a point of view at the problematic of children in higher school age using c...
This bachelor thesis deals with the problem of computer games addiction. The attention is paid mainl...
Introduction and wide use of information technologies in all spheres of human life including for the...
The influence of the virtual world forms on sleep and emotions of users has been studied. The test g...
The article deals with the prevalence of use of the computer addiction among students and its influe...
Computer addiction is referred to a kind of social epidemic. Expansion of influence of the media env...
This study explored the use of different forms of the virtual world among students and the study of...
Abstract This study aimed to investigate the effects of addiction to computer games on physical and...
This study aimed to investigate the effects of addiction to computer games on physical and mental he...
This thesis is about the effects of playing computer games on pupils and students behavior. It is di...
The article is devoted to the current problem of Internet addiction of young people in the context o...
Background and objective: Computers and the Internet have become an integral part of today\u27s life...
The theoretical part of this thesis describes addictive behavior on the Internet and on- line games,...
Video games are a popular entertainment in many countries, however, among video game users, experts ...
The aim of the article is to analyze the problem of socialization of modern youth in the era of tota...
In this work I am giving a point of view at the problematic of children in higher school age using c...
This bachelor thesis deals with the problem of computer games addiction. The attention is paid mainl...
Introduction and wide use of information technologies in all spheres of human life including for the...
The influence of the virtual world forms on sleep and emotions of users has been studied. The test g...
The article deals with the prevalence of use of the computer addiction among students and its influe...
Computer addiction is referred to a kind of social epidemic. Expansion of influence of the media env...
This study explored the use of different forms of the virtual world among students and the study of...
Abstract This study aimed to investigate the effects of addiction to computer games on physical and...
This study aimed to investigate the effects of addiction to computer games on physical and mental he...
This thesis is about the effects of playing computer games on pupils and students behavior. It is di...
The article is devoted to the current problem of Internet addiction of young people in the context o...
Background and objective: Computers and the Internet have become an integral part of today\u27s life...
The theoretical part of this thesis describes addictive behavior on the Internet and on- line games,...
Video games are a popular entertainment in many countries, however, among video game users, experts ...
The aim of the article is to analyze the problem of socialization of modern youth in the era of tota...
In this work I am giving a point of view at the problematic of children in higher school age using c...
This bachelor thesis deals with the problem of computer games addiction. The attention is paid mainl...