International audienceThis paper questions how virtual reality tools can contribute to the construction of tools and methods for the ergonomist, particularly situational interviews. These virtual environments offer, under certain conditions, an immersion and a feeling of presence, which opens up possibilities concerning the construction of data on activity in unobservable situations. These possibilities are related to the affordances of these tools and through this study we examine in particular that of spherical photos (360°). This contribution reports on a method that was tested when a training facility was set up to encourage newly qualified young field operators to take a reflexive look at their professional practices. The results of th...
With this generation of devices, virtual reality (VR) has actually made it into the living rooms of ...
On nous promet une mise sur le marché massive des casques de réalité virtuelle pour le grand public ...
We present a new theoretical context for virtual reality: virtual reality is defined as a mediated e...
This doctoral thesis aims at investigating the mechanisms playing a role in both human information b...
This paper analyses a number of relationships between virtual reality (VR) technology and ergonomics...
There are many applications to capturing and digitally recreating real-world people and places for v...
Immersion, representation and collaboration in Virtual Reality : discussion and empirical perspectiv...
Augmented reality usually consists in the addition of virtual information to real static objects. Ou...
This thesis explores solutions to enrich users' interactions with virtual humans. We focus on the no...
L’objectif de cette thèse de doctorat est d’étudier les mécanismes en jeu dans les comportements inf...
In the context of Virtual Reality's democratization, the design of relevant training environments is...
La construction figure parmi les secteurs les plus à risques en matière de santé et de sécurité. La ...
National audienceVirtual reality is increasingly used in the field of education and training. VR app...
International audienceThis work is related to the safety training of employees in the industry. It h...
This institutional research was conducted with one main purpose : identify the building mecanisms of...
With this generation of devices, virtual reality (VR) has actually made it into the living rooms of ...
On nous promet une mise sur le marché massive des casques de réalité virtuelle pour le grand public ...
We present a new theoretical context for virtual reality: virtual reality is defined as a mediated e...
This doctoral thesis aims at investigating the mechanisms playing a role in both human information b...
This paper analyses a number of relationships between virtual reality (VR) technology and ergonomics...
There are many applications to capturing and digitally recreating real-world people and places for v...
Immersion, representation and collaboration in Virtual Reality : discussion and empirical perspectiv...
Augmented reality usually consists in the addition of virtual information to real static objects. Ou...
This thesis explores solutions to enrich users' interactions with virtual humans. We focus on the no...
L’objectif de cette thèse de doctorat est d’étudier les mécanismes en jeu dans les comportements inf...
In the context of Virtual Reality's democratization, the design of relevant training environments is...
La construction figure parmi les secteurs les plus à risques en matière de santé et de sécurité. La ...
National audienceVirtual reality is increasingly used in the field of education and training. VR app...
International audienceThis work is related to the safety training of employees in the industry. It h...
This institutional research was conducted with one main purpose : identify the building mecanisms of...
With this generation of devices, virtual reality (VR) has actually made it into the living rooms of ...
On nous promet une mise sur le marché massive des casques de réalité virtuelle pour le grand public ...
We present a new theoretical context for virtual reality: virtual reality is defined as a mediated e...