An increasing adoption of Virtual Reality (VR) is occurring in the construction industry and it is closely linked to the implementation of Building Information Modelling (BIM). While research in the application of immersive VR in the industry is still growing, a prescriptive procedure for implementing it with various purposes has not been developed yet, especially in the design review process. The paper proposes a standardized agenda for the effective use of semi-immersive multi-user virtual reality when public clients, end-users and designers collaborate in the analysis and communication of a design proposal. A case study was developed to explore VR implementation for a new public building. A qualitative data collection strategy has been a...
Although the large majority of costs of buildings incur in the later operation and maintenance phase...
The design process of a building often involves many different actors and people with different expe...
Construction projects involve a large number of both direct stakeholders (clients, professional team...
Research and applications related to Virtual Reality (VR) in the Architecture, Engineering, Construc...
During last decades the rapid development of ICT has strongly reformed architecture, engineering and...
The implementation of immersive virtual reality in the construction sector is experiencing a period ...
This paper is concerned with the effectiveness of the use of Virtual Reality (VR) to inform the earl...
Building Design and construction management are complicated activities in many modern countries incl...
This thesis investigates the potential of Virtual Reality (VR) to solve established clashes in order...
The issue of user participation in the processes of building and urban design is enjoying renewed at...
Urban planning and infrastructure projects of varied sizes are increasingly utilizing model-based ap...
A successful project delivery based on building information modeling (BIM) methods is interdependent...
One of the most critical issues related to the current application of virtual reality during design ...
Purpose: This study aims to propose a novel approach to developing an interactive and immersive virt...
With the help of virtual reality (VR), architectural design can be visualized interactively and at f...
Although the large majority of costs of buildings incur in the later operation and maintenance phase...
The design process of a building often involves many different actors and people with different expe...
Construction projects involve a large number of both direct stakeholders (clients, professional team...
Research and applications related to Virtual Reality (VR) in the Architecture, Engineering, Construc...
During last decades the rapid development of ICT has strongly reformed architecture, engineering and...
The implementation of immersive virtual reality in the construction sector is experiencing a period ...
This paper is concerned with the effectiveness of the use of Virtual Reality (VR) to inform the earl...
Building Design and construction management are complicated activities in many modern countries incl...
This thesis investigates the potential of Virtual Reality (VR) to solve established clashes in order...
The issue of user participation in the processes of building and urban design is enjoying renewed at...
Urban planning and infrastructure projects of varied sizes are increasingly utilizing model-based ap...
A successful project delivery based on building information modeling (BIM) methods is interdependent...
One of the most critical issues related to the current application of virtual reality during design ...
Purpose: This study aims to propose a novel approach to developing an interactive and immersive virt...
With the help of virtual reality (VR), architectural design can be visualized interactively and at f...
Although the large majority of costs of buildings incur in the later operation and maintenance phase...
The design process of a building often involves many different actors and people with different expe...
Construction projects involve a large number of both direct stakeholders (clients, professional team...