Developing applications for Virtual Reality(VR) systems is difficult because of the special- ized hardware required, complexity of VR software, and the technical expertise needed to use both together. We have develop tools and applications that support the authoring of virtual reality applications. The tools will support development of VR applications based on common requirements of the hardware and architecture used in VR systems. We developed support for animations, geometry morphs, deformable geometry, advanced particle systems, importing digital assets, embedding a scripting language virtual machine, sound library wrappers, video library wrappers, and physics library wrappers for the OpenSG framework. The KabalaEngine was developed to u...