We study memory dependent binary-state dynamics, focusing on the noisy-voter model. This is a non-Markovian process if we consider the set of binary states of the population as the description variables, or Markovian if we incorporate 'age', related to the time spent holding the same state, as a part of the description. We show that, in some cases, the model can be reduced to an effective Markovian process, where the age distribution of the population rapidly equilibrates to a quasi-steady state, while the global state of the system is out of equilibrium. This effective Markovian process shares the same phenomenology of the non-linear noisy-voter model and we establish a clear parallelism between these two extensions of the noisy-voter mode...
If the dynamics of an open quantum system is non-Markovian, its asymptotic state strongly depends on...
We present a full stochastic description of the pair approximation scheme to study binary-state dyna...
The voter model rules are simple, with agents copying the state of a random neighbor, but they lead ...
[eng] The noisy voter model is a stochastic binary state model where the agents evolve according to...
Non-Markovian dynamics pervades human activity and social networks and it induces memory effects and...
Trabajo presentado en el International Symposium “Topical Problems of Nonlinear Wave Physics” (NWP-2...
We study theoretically and numerically the voter model with memory-dependent dynamics at the mean-fi...
The conventional voter model is modified so that an agent's switching rate depends on the `age' of t...
The purpose of this paper is to introduce a model for a reproducing Markov population, set within te...
We study the non-Markovian effects associated with aging for binary-state dynamics in complex networ...
Aging is considered as the property of the elements of a system to be less prone to change states as...
We consider the herding-to-non-herding transition caused by idiosyncratic choices or imperfect imita...
It is common, when dealing with quantum processes involving a subsystem of amuch larger composite cl...
A large class of linear memory differential equations in one dimension, where the evolution depends ...
Markov switching models are a family of models that introduces time variation in the parameters in t...
If the dynamics of an open quantum system is non-Markovian, its asymptotic state strongly depends on...
We present a full stochastic description of the pair approximation scheme to study binary-state dyna...
The voter model rules are simple, with agents copying the state of a random neighbor, but they lead ...
[eng] The noisy voter model is a stochastic binary state model where the agents evolve according to...
Non-Markovian dynamics pervades human activity and social networks and it induces memory effects and...
Trabajo presentado en el International Symposium “Topical Problems of Nonlinear Wave Physics” (NWP-2...
We study theoretically and numerically the voter model with memory-dependent dynamics at the mean-fi...
The conventional voter model is modified so that an agent's switching rate depends on the `age' of t...
The purpose of this paper is to introduce a model for a reproducing Markov population, set within te...
We study the non-Markovian effects associated with aging for binary-state dynamics in complex networ...
Aging is considered as the property of the elements of a system to be less prone to change states as...
We consider the herding-to-non-herding transition caused by idiosyncratic choices or imperfect imita...
It is common, when dealing with quantum processes involving a subsystem of amuch larger composite cl...
A large class of linear memory differential equations in one dimension, where the evolution depends ...
Markov switching models are a family of models that introduces time variation in the parameters in t...
If the dynamics of an open quantum system is non-Markovian, its asymptotic state strongly depends on...
We present a full stochastic description of the pair approximation scheme to study binary-state dyna...
The voter model rules are simple, with agents copying the state of a random neighbor, but they lead ...