Screen media activity such as watching TV and videos, playing video games, and using social media has become a popular leisure activity for children and adolescents. The effect of screen time has been a highly debated topic; however, there is still very little known about it. Using a dataset from the Adolescent Brain Cognitive Development longitudinal study 4 217 young adolescents, that met the requirements, could be retrieved for this thesis project after processing of the data. This thesis project investigated causal order between genetic effect (cognitive performance Polygenic scores (PGSs)), screen time activity, brain morphology (structural Magnetic Resonance Imaging (sMRI) for surface area and cortical thickness), lack of perseverance...
Sammanfattning Många elever känner sig stressade i och i samband med skolan. Samtidigt minskarmängde...
I dagens samhälle har användning av digitala medier ökat drastiskt och i fler områden. Användning av...
Digitale medier er en del af de fleste børns hverdagsliv, da de bruges af børnene selv eller andre o...
Earlier studies have shown mixed results regarding the effects of screen time on mental well-being a...
The purpose of this study is to investigate in what extension students experience that computer and ...
The aim of this paper is to investigate how media-multitasking (MMT) affects cognitive abilities, pa...
With increased media exposure and technological improvements, children´s screen time is rapidly incr...
Technology is growing every day and adolescents are spending more time now on their screen devices t...
The adolescent brain undergoes profound structural changes which is influenced by many factors. Scre...
Syftet med den här studien var att göra en kvantitativ datainsamling för att kartlägga om det fanns ...
En enkätundersökning utfördes om spelvanor hos svenska gymnasieungdomar. Enkäten innehöll frågor om ...
There is an increasing trend of mental health problems both globally and in Sweden. Moreover, in rec...
Screen media usage, sleep time and socio-demographic features are related to adolescents ’ academic ...
Background: In order to inform interventions to prevent sedentariness, more longitudinal studies are...
Digital media defines modern childhood, but its cognitive effects are unclear and hotly debated. We ...
Sammanfattning Många elever känner sig stressade i och i samband med skolan. Samtidigt minskarmängde...
I dagens samhälle har användning av digitala medier ökat drastiskt och i fler områden. Användning av...
Digitale medier er en del af de fleste børns hverdagsliv, da de bruges af børnene selv eller andre o...
Earlier studies have shown mixed results regarding the effects of screen time on mental well-being a...
The purpose of this study is to investigate in what extension students experience that computer and ...
The aim of this paper is to investigate how media-multitasking (MMT) affects cognitive abilities, pa...
With increased media exposure and technological improvements, children´s screen time is rapidly incr...
Technology is growing every day and adolescents are spending more time now on their screen devices t...
The adolescent brain undergoes profound structural changes which is influenced by many factors. Scre...
Syftet med den här studien var att göra en kvantitativ datainsamling för att kartlägga om det fanns ...
En enkätundersökning utfördes om spelvanor hos svenska gymnasieungdomar. Enkäten innehöll frågor om ...
There is an increasing trend of mental health problems both globally and in Sweden. Moreover, in rec...
Screen media usage, sleep time and socio-demographic features are related to adolescents ’ academic ...
Background: In order to inform interventions to prevent sedentariness, more longitudinal studies are...
Digital media defines modern childhood, but its cognitive effects are unclear and hotly debated. We ...
Sammanfattning Många elever känner sig stressade i och i samband med skolan. Samtidigt minskarmängde...
I dagens samhälle har användning av digitala medier ökat drastiskt och i fler områden. Användning av...
Digitale medier er en del af de fleste børns hverdagsliv, da de bruges af børnene selv eller andre o...