Interdisciplinary integration and in-depth subject matter content can be the basis of project learning, which is a part of goal-oriented teaching methods and consists of sequences of stages planned in advance such as: idea development, planning, execution of the final product where a student is a central active leader of activities resulting in direct knowledge and discovery. The objective of the master’s degree thesis is to illustrate an example of project-based learning in year four of primary school with the emphasis on interdisciplinary integration and design of adventure computer games with the software tool Odisej. In the theoretical part, besides definition of concepts of interdisciplinary integration and project-based learning, ...
Video games, generally thought of as a playful pastime, can also be used as educational tools to bri...
Given that the focus of educational policy is aimed at creating real learning opportunities in the f...
This paper presents an educational case study and its pedagogical lessons. It is a project-based cou...
M any universities with a Computer Science (CS) curriculum now offer a game develop-ment course in a...
This master thesis consists of theoretical and empirical part, which are further divided into severa...
This final thesis deals with the topic of project-based education applied in the school subject of L...
Learning games and game-based learning have been taken into use in various fields of e...
The article proposes the development of games in the learning process as a possible approach to incr...
This report is about computer game based learning, how to make a program for making educational game...
The diploma thesis is devoted to educational computer games and their use in the classroom. We want ...
This article discusses the use of game design as a method for interdisciplinary project-based teachi...
In this work we’ve been focusing on how to adjust educational computer games in order to make them s...
Research shows that developing algorithmic thinking helps pupils evolve their capabilities and skill...
This research is approaching game-based learning as a creative act. Furthermore, creativity receives...
This paper presents the research work carried out by an interdisciplinary group of technologists an...
Video games, generally thought of as a playful pastime, can also be used as educational tools to bri...
Given that the focus of educational policy is aimed at creating real learning opportunities in the f...
This paper presents an educational case study and its pedagogical lessons. It is a project-based cou...
M any universities with a Computer Science (CS) curriculum now offer a game develop-ment course in a...
This master thesis consists of theoretical and empirical part, which are further divided into severa...
This final thesis deals with the topic of project-based education applied in the school subject of L...
Learning games and game-based learning have been taken into use in various fields of e...
The article proposes the development of games in the learning process as a possible approach to incr...
This report is about computer game based learning, how to make a program for making educational game...
The diploma thesis is devoted to educational computer games and their use in the classroom. We want ...
This article discusses the use of game design as a method for interdisciplinary project-based teachi...
In this work we’ve been focusing on how to adjust educational computer games in order to make them s...
Research shows that developing algorithmic thinking helps pupils evolve their capabilities and skill...
This research is approaching game-based learning as a creative act. Furthermore, creativity receives...
This paper presents the research work carried out by an interdisciplinary group of technologists an...
Video games, generally thought of as a playful pastime, can also be used as educational tools to bri...
Given that the focus of educational policy is aimed at creating real learning opportunities in the f...
This paper presents an educational case study and its pedagogical lessons. It is a project-based cou...