Welcome to the second volume of the reader on Pervasive Gaming Research! With this volume we focus mainly on actual implementations and prototypes of Pervasive Games. The foundations, both in technical and conceptual terms, were laid in the fi rst volume. Now, we apply these foundations to real Pervasive Games and explore the issues related to actually realizing such Pervasive Games. Clearly, the combination of virtual, physical, and social aspects in Pervasive Gaming contributes to a new complexity in game design, since games are no longer confi ned to the narrowness of a computer screen, but integrate with our real environments that consist of many things beyond our control
Abstract. In this paper we describe our view on challenges and possibilities in creating pervasive g...
Pervasive games are games that are played in the real world – they are not played as a computerized ...
This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain o...
www.sdu.dk/hum/bkw/ Abstract. This article explores the theoretical nature of pervasive games (PG). ...
Pervasive games represent a radically new game form that extends gaming experiences out into the phy...
Pervasive Games have become popular in recent years. Their ambitious goal is to bring the computer i...
Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, perv...
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzw...
In the early 2000’s the idea about digital pervasive gaming was somewhat limited, as there was a lot...
Pervasive games are bridging the physical and digital worlds through the use of mobile devices, posi...
Among the manifold of approaches to technology enhanced learning, game based learning is very attrac...
Pervasive games are a radically _digital_ new game form that extends gaming experiences out into the...
The project is an exploration of Pervasive Games in relation to mobile technologies, with the intent...
Pervasive games are rapidly maturing - from early research experiments with locative games we now st...
In this article we discuss various prototyping methods in early pervasive game development. The focu...
Abstract. In this paper we describe our view on challenges and possibilities in creating pervasive g...
Pervasive games are games that are played in the real world – they are not played as a computerized ...
This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain o...
www.sdu.dk/hum/bkw/ Abstract. This article explores the theoretical nature of pervasive games (PG). ...
Pervasive games represent a radically new game form that extends gaming experiences out into the phy...
Pervasive Games have become popular in recent years. Their ambitious goal is to bring the computer i...
Quickly emerging from the fast-paced growth of mobile communications and wireless technologies, perv...
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzw...
In the early 2000’s the idea about digital pervasive gaming was somewhat limited, as there was a lot...
Pervasive games are bridging the physical and digital worlds through the use of mobile devices, posi...
Among the manifold of approaches to technology enhanced learning, game based learning is very attrac...
Pervasive games are a radically _digital_ new game form that extends gaming experiences out into the...
The project is an exploration of Pervasive Games in relation to mobile technologies, with the intent...
Pervasive games are rapidly maturing - from early research experiments with locative games we now st...
In this article we discuss various prototyping methods in early pervasive game development. The focu...
Abstract. In this paper we describe our view on challenges and possibilities in creating pervasive g...
Pervasive games are games that are played in the real world – they are not played as a computerized ...
This book scrutinizes pervasive games from a technological perspective, focusing on the sub-domain o...