Most research designed to measure the worth of simulation games as pedagogical devices has examined the internal validity of games--their value in teaching specific material to players. This paper reports a pilot study designed to measure the external validity of games--the transferability of game learning to real-world applications. Results failed to support a significant relationship between game performance success and three measures of subsequent career success
Relatively few studies have attempted to assess the external validity of business games. A five-year...
The authors define the requirements and a conceptual model for comparative evaluation research of si...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
Computer-based simulation games have been a popular teaching tool in business schools for over 30 ye...
ABSTRACT The nature of the game parameters are set by the game creator and, in a number of games, ca...
This study investigates the internal validity of a management simulation game from a cognitive persp...
This paper discusses certain critical concerns regarding the usefulness of simulation games as educa...
Serious games hold potential for fostering the acquisition of more complex problem solving skills in...
The goals of this research project were to develop a game simulation model which supports learning k...
Gaming simulation is a successful approach to many issues where a holistic view is important. Howeve...
Serious games foster the acquisition of complex problem-solving skills. Assessment of such skills sh...
Simulation games continue to be widely used in marketing education and are also one of the most rese...
NoThis article investigates the relationships between various types of educational value generated b...
Helsdingen, A. S. , Sluimer, R. R., & Korteling, J. E. (2010, September). Transfer of bloody serious...
In their classic chapter on research designs in educational settings, Campbell and Stanley [l, p. 2]...
Relatively few studies have attempted to assess the external validity of business games. A five-year...
The authors define the requirements and a conceptual model for comparative evaluation research of si...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
Computer-based simulation games have been a popular teaching tool in business schools for over 30 ye...
ABSTRACT The nature of the game parameters are set by the game creator and, in a number of games, ca...
This study investigates the internal validity of a management simulation game from a cognitive persp...
This paper discusses certain critical concerns regarding the usefulness of simulation games as educa...
Serious games hold potential for fostering the acquisition of more complex problem solving skills in...
The goals of this research project were to develop a game simulation model which supports learning k...
Gaming simulation is a successful approach to many issues where a holistic view is important. Howeve...
Serious games foster the acquisition of complex problem-solving skills. Assessment of such skills sh...
Simulation games continue to be widely used in marketing education and are also one of the most rese...
NoThis article investigates the relationships between various types of educational value generated b...
Helsdingen, A. S. , Sluimer, R. R., & Korteling, J. E. (2010, September). Transfer of bloody serious...
In their classic chapter on research designs in educational settings, Campbell and Stanley [l, p. 2]...
Relatively few studies have attempted to assess the external validity of business games. A five-year...
The authors define the requirements and a conceptual model for comparative evaluation research of si...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...