In their classic chapter on research designs in educational settings, Campbell and Stanley [l, p. 2] held that an experiment was “…the only means for settling disputes retarding educational practice, ... the only way of verifying educational improvements, and the only way of establishing a cumulative tradition in which improvements can be introduced without the danger of a faddish discard of old wisdom in favor of inferior novelties. Given the controversy which still hovers around business gaming and the cult quality which many opponents attach to the experiential movement, game proponents should be especially rigorous in the conduct and use of gaming validation studies
Most research designed to measure the worth of simulation games as pedagogical devices has examined ...
Considerable research findings have demonstrated the value of simulations in motivating and engaging...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
Computer-based simulation games have been a popular teaching tool in business schools for over 30 ye...
The purpose of this review of learning research in business gaming is to clarify some of the existin...
Many past educational validity studies of business gaming simulation, and more specifi-cally total e...
This research evaluates the effectiveness of using a management simulation, a management game or cas...
Over the last few years, business simulation games (BSGs) in higher education have attracted attenti...
Despite the proliferation and widespread usage of simulation games in the field of business educatio...
This paper discusses certain critical concerns regarding the usefulness of simulation games as educa...
Simulation games continue to be widely used in marketing education and are also one of the most rese...
Increasingly more researchers are emphasizing the importance of evaluating educational games in real...
This paper is intended to be a broad survey of both the present and the potential role of management...
This paper reviews the role of expected learning by students who participate in computerized busines...
The following paper discusses the idea of a double-game structure within one course. The first game ...
Most research designed to measure the worth of simulation games as pedagogical devices has examined ...
Considerable research findings have demonstrated the value of simulations in motivating and engaging...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...
Computer-based simulation games have been a popular teaching tool in business schools for over 30 ye...
The purpose of this review of learning research in business gaming is to clarify some of the existin...
Many past educational validity studies of business gaming simulation, and more specifi-cally total e...
This research evaluates the effectiveness of using a management simulation, a management game or cas...
Over the last few years, business simulation games (BSGs) in higher education have attracted attenti...
Despite the proliferation and widespread usage of simulation games in the field of business educatio...
This paper discusses certain critical concerns regarding the usefulness of simulation games as educa...
Simulation games continue to be widely used in marketing education and are also one of the most rese...
Increasingly more researchers are emphasizing the importance of evaluating educational games in real...
This paper is intended to be a broad survey of both the present and the potential role of management...
This paper reviews the role of expected learning by students who participate in computerized busines...
The following paper discusses the idea of a double-game structure within one course. The first game ...
Most research designed to measure the worth of simulation games as pedagogical devices has examined ...
Considerable research findings have demonstrated the value of simulations in motivating and engaging...
The file attached to this record is the author's final peer reviewed version. The Publisher's final ...