Four weeks into a multi-period simulation game, a random sample of student groups was given a computer driven decision aid. Until that tine, all groups had been required to use a paper and pencil tool. The two types of student groups were tracked for the remaining periods of the simulation. The results showed that there was no difference between the paper and pencil groups and the randomly chosen groups on several dependent variables. However, the groups differed significantly on attitude toward the simulation
The increasing complexity of decision situations has required organizations to integrate more types ...
While theoretical development of discrete multicriteria decision making (MCDM) models has proceeded ...
There is a long-standing debate about so-called generic vs. domain- or context-specific problem-solv...
summary: in a test of three computer models to simulate group decisions, data were used from 31 amer...
International audienceIn this study, we describe two tools designed for comparing paper and computer...
This paper reports the results of a study goal setting behavior in a computer simulation game. Selec...
This paper concerns a system developed to assist in the selection of appropriate statistical procedu...
This paper is an empirical study to determine if the perceptions of students involved in a classroom...
This research examines the impact of Decision Support Systems (DSS) on the decision making process f...
The simulation performance of 188 students formed into two decision format groups, regional managers...
This paper has two goals: The first is to present a computerized version of “Beer Game” originally d...
A new research model for simulation software evaluation is proposed consisting of three main categor...
The objective of this study is to test the effectiveness of various decision making styles in the de...
Substantial disagreement exists in the literature regarding which educational technology results in ...
The performance of student teams in a simulation competition and student attitudes towards the simul...
The increasing complexity of decision situations has required organizations to integrate more types ...
While theoretical development of discrete multicriteria decision making (MCDM) models has proceeded ...
There is a long-standing debate about so-called generic vs. domain- or context-specific problem-solv...
summary: in a test of three computer models to simulate group decisions, data were used from 31 amer...
International audienceIn this study, we describe two tools designed for comparing paper and computer...
This paper reports the results of a study goal setting behavior in a computer simulation game. Selec...
This paper concerns a system developed to assist in the selection of appropriate statistical procedu...
This paper is an empirical study to determine if the perceptions of students involved in a classroom...
This research examines the impact of Decision Support Systems (DSS) on the decision making process f...
The simulation performance of 188 students formed into two decision format groups, regional managers...
This paper has two goals: The first is to present a computerized version of “Beer Game” originally d...
A new research model for simulation software evaluation is proposed consisting of three main categor...
The objective of this study is to test the effectiveness of various decision making styles in the de...
Substantial disagreement exists in the literature regarding which educational technology results in ...
The performance of student teams in a simulation competition and student attitudes towards the simul...
The increasing complexity of decision situations has required organizations to integrate more types ...
While theoretical development of discrete multicriteria decision making (MCDM) models has proceeded ...
There is a long-standing debate about so-called generic vs. domain- or context-specific problem-solv...