The Graziadio School of Business and Management, Pepperdine University, has used a business-decision simulation in its graduate programs for over twenty-five years. Teams compete with each other in a simulated business environment in an intense weekend experience. At least three faculty members actively participate in the simulation by “playing roles” to enhance the experience for the students. This paper reviews the goals and objectives of the simulation including the interventions used to simulate “real world” experiences. The paper concludes with a discussion of future plans for using the simulation to further integrate the MBA coursework throughout the graduate student’s curriculum
Instructors at Lower Columbia College in Longview, Washington use computer-based simulation models i...
In this paper, we explore the challenges and opportunities we face teaching computer simulation at a...
Business simulations allow students to experience a fictitious business in a safe learning environme...
Business schools use computer-based simulations to teach students strategic decision-making skills i...
Although business simulations are widely used in management education, there is no consensus about h...
"In the search for new opportunities to improve the student learning experience in marketing princip...
Although business simulations are widely used in management education, there is no consensus about h...
Given the proliferation of business workstation microcomputers for managers, the authors discuss the...
Computer simulations have been utilized for well over twenty years as an instruetional tool in busin...
Given the proliferation of business workstation microcomputers for managers, the authors discuss the...
This paper chronicles the development, conduct, and initial evaluation of a course, which used the p...
The authors have employed various management simulations to augment student interest and learning in...
Computer-based simulation games (CSG) are a form of innovation in learning and teaching. CGS are use...
" Management games and simulations are now a commonly accepted pedagogy in most business schools. De...
In this chapter, Ngoasong and O’Neil integrate concepts from situated and experiential learning to e...
Instructors at Lower Columbia College in Longview, Washington use computer-based simulation models i...
In this paper, we explore the challenges and opportunities we face teaching computer simulation at a...
Business simulations allow students to experience a fictitious business in a safe learning environme...
Business schools use computer-based simulations to teach students strategic decision-making skills i...
Although business simulations are widely used in management education, there is no consensus about h...
"In the search for new opportunities to improve the student learning experience in marketing princip...
Although business simulations are widely used in management education, there is no consensus about h...
Given the proliferation of business workstation microcomputers for managers, the authors discuss the...
Computer simulations have been utilized for well over twenty years as an instruetional tool in busin...
Given the proliferation of business workstation microcomputers for managers, the authors discuss the...
This paper chronicles the development, conduct, and initial evaluation of a course, which used the p...
The authors have employed various management simulations to augment student interest and learning in...
Computer-based simulation games (CSG) are a form of innovation in learning and teaching. CGS are use...
" Management games and simulations are now a commonly accepted pedagogy in most business schools. De...
In this chapter, Ngoasong and O’Neil integrate concepts from situated and experiential learning to e...
Instructors at Lower Columbia College in Longview, Washington use computer-based simulation models i...
In this paper, we explore the challenges and opportunities we face teaching computer simulation at a...
Business simulations allow students to experience a fictitious business in a safe learning environme...