Motion-planning problems, such as manipulation in cluttered environments, often require a collision-free shortest path to be computed quickly given a roadmap graph. Typically, the computational cost of evaluating whether an edge of the roadmap graph is collision-free dominates the running time of search algorithms. Algorithms such as Lazy Weighted A* (LWA*) and LazySP have been proposed to reduce the number of edge evaluations by employing a lazy lookahead (one-step lookahead and infinite-step lookahead, respectively). However, this comes at the expense of additional graph operations: the larger the lookahead, the more the graph operations that are typically required. We propose Lazy Receding-Horizon A* (LRA*) to minimize the total planni...
We address the problem of finding shortest paths in graphs where some edges have a prior probability...
We propose a novel complete algorithm for multi-agent pathfinding (MAPF) called lazy constraints add...
PDDLStream solvers have recently emerged as viable solutions for Task and Motion Planning (TAMP) pro...
The Lazy Shortest Path (LazySP) class consists of motion-planning algorithms that only evaluate edge...
While the shortest path problem has myriad applications, the computational efficiency of suitable al...
AbstractHeuristic search methods promise to find shortest paths for path-planning problems faster th...
Grids with blocked and unblocked cells are often used to represent continuous 2D and 3D environments...
This article presents a new search algorithm for the NP-hard problem of optimizing functions of bina...
Heuristic search methods promise to find shortest paths for path-planning problems faster than uninf...
Thesis (Ph.D.)--University of Washington, 2021Robotics has become a part of the solution in various ...
Grids with blocked and unblocked cells are often used to rep-resent continuous 2D and 3D environment...
oai:ojs.journals.agh.edu.pl:article/4We address the problem of single-source shortest path computati...
In this paper, we consider the problem of planning any-angle paths with small numbers of turns on gr...
In this paper, we develop Fringe-Saving A* (FSA*), an incremental version of A * that repeat-edly fi...
Phillips1 and Maxim Likhachev1 Abstract — Experience Graphs have been shown to accelerate motion pla...
We address the problem of finding shortest paths in graphs where some edges have a prior probability...
We propose a novel complete algorithm for multi-agent pathfinding (MAPF) called lazy constraints add...
PDDLStream solvers have recently emerged as viable solutions for Task and Motion Planning (TAMP) pro...
The Lazy Shortest Path (LazySP) class consists of motion-planning algorithms that only evaluate edge...
While the shortest path problem has myriad applications, the computational efficiency of suitable al...
AbstractHeuristic search methods promise to find shortest paths for path-planning problems faster th...
Grids with blocked and unblocked cells are often used to represent continuous 2D and 3D environments...
This article presents a new search algorithm for the NP-hard problem of optimizing functions of bina...
Heuristic search methods promise to find shortest paths for path-planning problems faster than uninf...
Thesis (Ph.D.)--University of Washington, 2021Robotics has become a part of the solution in various ...
Grids with blocked and unblocked cells are often used to rep-resent continuous 2D and 3D environment...
oai:ojs.journals.agh.edu.pl:article/4We address the problem of single-source shortest path computati...
In this paper, we consider the problem of planning any-angle paths with small numbers of turns on gr...
In this paper, we develop Fringe-Saving A* (FSA*), an incremental version of A * that repeat-edly fi...
Phillips1 and Maxim Likhachev1 Abstract — Experience Graphs have been shown to accelerate motion pla...
We address the problem of finding shortest paths in graphs where some edges have a prior probability...
We propose a novel complete algorithm for multi-agent pathfinding (MAPF) called lazy constraints add...
PDDLStream solvers have recently emerged as viable solutions for Task and Motion Planning (TAMP) pro...