Moving-target search, where a hunter has to catch a moving target, is an important problem for video game developers. In our case, the hunter repeatedly moves towards the target and thus has to solve similar search problems repeatedly. We develop Incremental ARA* (I-ARA*) for this purpose, the first incremental anytime search algorithm for moving-target search in known terrain. We provide an error bound on the lengths of the paths found by I-ARA* and show experimentally in known four-neighbor gridworlds that I-ARA* can be used with smaller time limits between moves of the hunter than competing state-of-the-art moving-target search algorithms, namely repeated A*, G-FRA*, FRA*, and sometimes repeated ARA*. The hunter tends to make more moves ...
Moving target search is important for robotics applications where unmanned ground vehicles (UGVs) ha...
Moving Target Search (MTS) is a dynamic path planning problem, where an agent is trying to reach a m...
Abstract—In this correspondence, we address the problem of real-time moving target search in dynamic...
Moving-target search, where a hunter has to catch a mov-ing target, is an important problem for vide...
In this paper, we study moving-target search, where an agent (= hunter) has to catch a moving target...
Incremental search algorithms, such as Generalized Fringe-Retrieving A * and D * Lite, reuse search ...
Moving target search, where the goal state changes during a search, has recently seen a revived inte...
Incremental search algorithms reuse information from previous searches to speed up the current searc...
In moving target search, the objective is to guide a hunter agent to catch a moving prey. Even thoug...
Abstract—Path finding has its applications in both static and dynamic environments. Various algorith...
This paper presents a new anytime incremental search algorithm, AD*-Cut. AD*-Cut is based on two alg...
© 2014, The Author(s). Situated agents frequently need to solve search problems in partially known t...
Incremental search algorithms, such as D* Lite, reuse information from previous searches to speed up...
Generalized Adaptive A* (GAA*) is an incremental algorithm that replans using A* when solving goal-d...
ABSTRACT Moving target search is important for robotics applications where unmanned ground vehicles ...
Moving target search is important for robotics applications where unmanned ground vehicles (UGVs) ha...
Moving Target Search (MTS) is a dynamic path planning problem, where an agent is trying to reach a m...
Abstract—In this correspondence, we address the problem of real-time moving target search in dynamic...
Moving-target search, where a hunter has to catch a mov-ing target, is an important problem for vide...
In this paper, we study moving-target search, where an agent (= hunter) has to catch a moving target...
Incremental search algorithms, such as Generalized Fringe-Retrieving A * and D * Lite, reuse search ...
Moving target search, where the goal state changes during a search, has recently seen a revived inte...
Incremental search algorithms reuse information from previous searches to speed up the current searc...
In moving target search, the objective is to guide a hunter agent to catch a moving prey. Even thoug...
Abstract—Path finding has its applications in both static and dynamic environments. Various algorith...
This paper presents a new anytime incremental search algorithm, AD*-Cut. AD*-Cut is based on two alg...
© 2014, The Author(s). Situated agents frequently need to solve search problems in partially known t...
Incremental search algorithms, such as D* Lite, reuse information from previous searches to speed up...
Generalized Adaptive A* (GAA*) is an incremental algorithm that replans using A* when solving goal-d...
ABSTRACT Moving target search is important for robotics applications where unmanned ground vehicles ...
Moving target search is important for robotics applications where unmanned ground vehicles (UGVs) ha...
Moving Target Search (MTS) is a dynamic path planning problem, where an agent is trying to reach a m...
Abstract—In this correspondence, we address the problem of real-time moving target search in dynamic...