We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem of robustly optimizing a submodular function over the worst case from a set of scenarios. The challenge in computing equilibria is that both players' strategy spaces can be exponentially large. Accordingly, previous algorithms have worst-case exponential runtime and indeed fail to scale up on practical instances. We provide a pseudopolynomial-time algorithm which obtains a guaranteed (1 - 1/e)^2-approximate mixed strategy for the maximizing player. Our algorithm only requires access to a weakened version...
Abstract—This paper explains when and how communication and computational lower bounds for algorithm...
Computational game theory has many applications in the modern world in both adversarial situations a...
The study of finding the equilibrium for multiplayer games is challenging. This paper focuses on com...
We develop an efficient algorithm for computing pure strategy Nash equilibria that satisfy various c...
The paper examines resource allocation games such as Colonel Blotto and Colonel Lotto games with the...
21 pagesInternational audienceWe introduce two min-max problems: the first problem is to minimize th...
Abstract. We study the problem of finding a subgame-perfect equilibrium in re-peated games. In earli...
A team game is a non-cooperative normal-form game in which some teams of players play against others...
AbstractThe complexity of solving infinite games, including parity, mean payoff, and simple stochast...
Koller, Megiddo and von Stengel showed how to efficiently compute minimax strategies for two-player ...
Abstract. Among the many deployment areas of Stackelberg Security games, a major area involves games...
It is known that an equilibrium of an infinitely repeated two-player game (with limit average payoff...
A team game is a non-cooperative normal-form game in which some teams of players play against others...
It is known that an equilibrium of an infinitely repeated two-player game (with limit average payoff...
A team game is a non–cooperative normal–form game in which some teams of players play against others...
Abstract—This paper explains when and how communication and computational lower bounds for algorithm...
Computational game theory has many applications in the modern world in both adversarial situations a...
The study of finding the equilibrium for multiplayer games is challenging. This paper focuses on com...
We develop an efficient algorithm for computing pure strategy Nash equilibria that satisfy various c...
The paper examines resource allocation games such as Colonel Blotto and Colonel Lotto games with the...
21 pagesInternational audienceWe introduce two min-max problems: the first problem is to minimize th...
Abstract. We study the problem of finding a subgame-perfect equilibrium in re-peated games. In earli...
A team game is a non-cooperative normal-form game in which some teams of players play against others...
AbstractThe complexity of solving infinite games, including parity, mean payoff, and simple stochast...
Koller, Megiddo and von Stengel showed how to efficiently compute minimax strategies for two-player ...
Abstract. Among the many deployment areas of Stackelberg Security games, a major area involves games...
It is known that an equilibrium of an infinitely repeated two-player game (with limit average payoff...
A team game is a non-cooperative normal-form game in which some teams of players play against others...
It is known that an equilibrium of an infinitely repeated two-player game (with limit average payoff...
A team game is a non–cooperative normal–form game in which some teams of players play against others...
Abstract—This paper explains when and how communication and computational lower bounds for algorithm...
Computational game theory has many applications in the modern world in both adversarial situations a...
The study of finding the equilibrium for multiplayer games is challenging. This paper focuses on com...