A directed graph where there is exactly one edge between every pair of vertices is called a tournament. Finding the “best” set of vertices of a tournament is a well studied problem in social choice theory. A tournament solution takes a tournamentas input and outputs a subset of vertices of the input tournament. However, in many applications, for example, choosing the best set of drugs from a given set of drugs, the edges of the tournament are given only implicitly and knowing the orientation of an edge is costly. In such scenarios, we would like to know the best set of vertices (according to some tournament solution) by “querying” as few edges as possible. We, in this paper, precisely study this problem for commonly used tournament solution...