Game theory is a tool for modeling multi-agent decision problems and has been used to analyze strategies in domains such as poker, security, and trading agents. One method for solving very large games is to use abstraction techniques to shrink the game by removing detail, solve the reduced game, and then translate the solution back to the original game. We present a methodology for evaluating the robustness of different game-theoretic solution concepts to the errors introduced by the abstraction process. We present an initial empirical study of the robustness of several solution methods when using abstracted games
We present a new abstraction algorithm for sequential imperfect information games. While most prior ...
Game-theoretic solution concepts prescribe how rational parties should act, but to become operationa...
We present a new abstraction algorithm for sequential im-perfect information games. While most prior...
Game theory is a tool for modeling multi-agent decision problems and has been used to great success ...
Abstract. Abstraction is a method often applied to keep the combina-torial explosion under control a...
Most real-world games and many recreational games are games of incomplete information. Over the last...
Most real-world games and many recreational games are games of incomplete information. Over the last...
Normal form games are one of the most familiar representations for modeling interactions among multi...
AbstractGames that model realistic systems can have very large state-spaces, making their direct sol...
Abstraction has emerged as a key component in solving extensive-form games of incomplete information...
We present a new automated abstraction algorithm for sequential imperfect information games. While m...
In multiagent domains, an agent’s beliefs about how other agents will or could act plays a significa...
AbstractA system with multiple interacting agents (whether artificial or human) is often best analyz...
Network games (NGs) are played on directed graphs and are extensively used in network design and ana...
Network games (NGs) are played on directed graphs and are extensively used in network design and ana...
We present a new abstraction algorithm for sequential imperfect information games. While most prior ...
Game-theoretic solution concepts prescribe how rational parties should act, but to become operationa...
We present a new abstraction algorithm for sequential im-perfect information games. While most prior...
Game theory is a tool for modeling multi-agent decision problems and has been used to great success ...
Abstract. Abstraction is a method often applied to keep the combina-torial explosion under control a...
Most real-world games and many recreational games are games of incomplete information. Over the last...
Most real-world games and many recreational games are games of incomplete information. Over the last...
Normal form games are one of the most familiar representations for modeling interactions among multi...
AbstractGames that model realistic systems can have very large state-spaces, making their direct sol...
Abstraction has emerged as a key component in solving extensive-form games of incomplete information...
We present a new automated abstraction algorithm for sequential imperfect information games. While m...
In multiagent domains, an agent’s beliefs about how other agents will or could act plays a significa...
AbstractA system with multiple interacting agents (whether artificial or human) is often best analyz...
Network games (NGs) are played on directed graphs and are extensively used in network design and ana...
Network games (NGs) are played on directed graphs and are extensively used in network design and ana...
We present a new abstraction algorithm for sequential imperfect information games. While most prior ...
Game-theoretic solution concepts prescribe how rational parties should act, but to become operationa...
We present a new abstraction algorithm for sequential im-perfect information games. While most prior...