This article explores mimesis from two distinct but not unrelated aspects of digital technology. The first part explores the relationship between digital surrogates and their analogue counterparts; how familiar terms like object, imitation, copy, and original function in the digital realm; what is lost and gained in the transfer to the digital when the materiality of a three-dimensional object is transmuted into a two-dimensional plane; the concept of 'trusted digital objects': digital files that will live on when we, and the objects they were created from no longer exist; the notion that a digital representation may be more appropriately termed a simulacral identity, reflecting, not the object itself, but our beliefs and conventions ...
It is declared that we live in an ‘information age’, one where much of our daily experience comes in...
Hyperrealistic replicas of the human face owe their documentary value to the belief that they result...
In the Aristotelian tradition image is seen as likeness and imitation of the natural world that exis...
This article questions what is hyperreality and underlines the role of the signs/images fostering t...
The digital duplication proposed by computer–mediated technologies (CMT) cultivates a new aesthetics...
This chapter discusses a current shift away from thinking about ideas of virtual reality, towards a ...
Reflections on mimesis have tended to be restricted to aesthetic fictions in the past century; yet t...
We live today in a new virtual and global space. Computers and electronic devices (smartphones) make...
The text concisely analyzes the problem of reproduction and simulation of reality in contemporary ar...
The recent proliferation of special effects in Hollywood film has ushered in an era of digital trans...
This work has its central key on the issues of dematerialization or virtual representation. What the...
Jean Baudrillard sees in today’s simulation the model ‘of a real but without origin or reality: a hy...
How does a practice of mimesis — as dramatic enactment in a live-action role-playing game (LARP) — r...
In this article, the authors consider emerging consumer practices in digital virtual spaces. Buildin...
In this article we argue that digital simulations promote and explore complex relations between the...
It is declared that we live in an ‘information age’, one where much of our daily experience comes in...
Hyperrealistic replicas of the human face owe their documentary value to the belief that they result...
In the Aristotelian tradition image is seen as likeness and imitation of the natural world that exis...
This article questions what is hyperreality and underlines the role of the signs/images fostering t...
The digital duplication proposed by computer–mediated technologies (CMT) cultivates a new aesthetics...
This chapter discusses a current shift away from thinking about ideas of virtual reality, towards a ...
Reflections on mimesis have tended to be restricted to aesthetic fictions in the past century; yet t...
We live today in a new virtual and global space. Computers and electronic devices (smartphones) make...
The text concisely analyzes the problem of reproduction and simulation of reality in contemporary ar...
The recent proliferation of special effects in Hollywood film has ushered in an era of digital trans...
This work has its central key on the issues of dematerialization or virtual representation. What the...
Jean Baudrillard sees in today’s simulation the model ‘of a real but without origin or reality: a hy...
How does a practice of mimesis — as dramatic enactment in a live-action role-playing game (LARP) — r...
In this article, the authors consider emerging consumer practices in digital virtual spaces. Buildin...
In this article we argue that digital simulations promote and explore complex relations between the...
It is declared that we live in an ‘information age’, one where much of our daily experience comes in...
Hyperrealistic replicas of the human face owe their documentary value to the belief that they result...
In the Aristotelian tradition image is seen as likeness and imitation of the natural world that exis...