We present a classification method for learning an opponent's preferences during a bilateral multi-issue negotiation. Similar candidate preference relations are grouped into classes, and a Bayesian technique is used to determine, for each class, the likelihood that the opponent's true preference relation over the set of offers lies in that class. Evidence used for classification decision-making is obtained by observing the opponents' sequence of offers, and applying the concession assumption, which states that negotiators usually decrease their offer utilities as time passes in order to find a deal. Simple experiments show that the technique can find the correct class after very few offers and can select a preference relation that is likely...
A negotiation between agents is typically an incomplete information game, where the agents initially...
Software agents that autonomously act and interact to achieve their design objectives are increasing...
A negotiation between agents is typically an incomplete information game, where the agents initially...
We present a classification method for learning an opponent's preferences during a bilateral multi-i...
In this paper, we show that it is nonetheless possible to construct an opponent model, i.e. a model ...
In this paper, we show that it is nonetheless possible to construct an opponent model, i.e. a model ...
An agent engaged in multi-issue automated negotiation can benefit greatly from learning about its op...
In multi-issue negotiation, agents\u27 preferences are extremely important factors for reaching mutu...
Abstract — Information about the opponent is essential to improve automated negotiation strategies f...
In multi-agent systems, most of the time, an agent does not have complete information about the pref...
A negotiation between agents is typically an incomplete information game, where the agents initially...
Classical negotiation models are weak in supporting real-world business negotiations because these m...
Software agents that autonomously act and interact to achieve their design objectives are increasing...
Automated negotiation has been gained a mass of attention mainly because of its broad application po...
A negotiation between agents is typically an incomplete information game, where the agents initially...
A negotiation between agents is typically an incomplete information game, where the agents initially...
Software agents that autonomously act and interact to achieve their design objectives are increasing...
A negotiation between agents is typically an incomplete information game, where the agents initially...
We present a classification method for learning an opponent's preferences during a bilateral multi-i...
In this paper, we show that it is nonetheless possible to construct an opponent model, i.e. a model ...
In this paper, we show that it is nonetheless possible to construct an opponent model, i.e. a model ...
An agent engaged in multi-issue automated negotiation can benefit greatly from learning about its op...
In multi-issue negotiation, agents\u27 preferences are extremely important factors for reaching mutu...
Abstract — Information about the opponent is essential to improve automated negotiation strategies f...
In multi-agent systems, most of the time, an agent does not have complete information about the pref...
A negotiation between agents is typically an incomplete information game, where the agents initially...
Classical negotiation models are weak in supporting real-world business negotiations because these m...
Software agents that autonomously act and interact to achieve their design objectives are increasing...
Automated negotiation has been gained a mass of attention mainly because of its broad application po...
A negotiation between agents is typically an incomplete information game, where the agents initially...
A negotiation between agents is typically an incomplete information game, where the agents initially...
Software agents that autonomously act and interact to achieve their design objectives are increasing...
A negotiation between agents is typically an incomplete information game, where the agents initially...