In recent years, high-resolution recording of heritage sites has stimulated a lot of research in fields like photogrammetry, computer vision, and computer graphics. Numerous algorithms and methodologies have been proposed in the literature. In practice, what a 3D photographer needs is a commercially available solution to this so-called as-built documentation. In this paper, we present an effective approach for photo-realistic 3D model building from the combination of photogrammetry and 3D range data. The method is applied to the virtualization of a Byzantine Crypt where geometrically correct texture mapping is essential to render the environment accurately in order to produce enticing virtual visits, apply virtual restoration techniques on ...
The digital documentation of cultural heritage is receiving much attention in the last few years and...
The use of 3D digitization and modeling in documenting heritage sites has increased significantly ov...
In this paper we report on our experience in creating photo-realistic virtual environments of fresco...
In recent years, high-resolution recording of heritage sites has stimulated a lot of research in fie...
In recent years, high-resolution recording of heritage sites has stimulated a lot of research in fie...
This paper presents the work that was accomplished in preparing a multimedia CDROM about the history...
This paper presents the 3D modelling work that was accomplished in preparing a multimedia CDROM abou...
This paper presents a summary of the 3-D modelling work that was accomplished in preparing multimedi...
This paper looks at the opportunities and challenges created by new 3D technologies introduced recen...
This paper presents the work that was accomplished in preparing multimedia products for cultural her...
Abstract- This paper presents a summary of the 3D modelling work that was accomplished in preparing ...
Since 1996 several monuments of Ravenna’s historical centre have been registered as UNESCO sites du...
The paper describes the steps of the 3D texture modeling of an important cycle of Renaissance fresco...
The digital documentation of cultural heritage is receiving much attention in the last few years and...
Over the past few years, remarkable increase has occurred in the demand for 3D models for cultural h...
The digital documentation of cultural heritage is receiving much attention in the last few years and...
The use of 3D digitization and modeling in documenting heritage sites has increased significantly ov...
In this paper we report on our experience in creating photo-realistic virtual environments of fresco...
In recent years, high-resolution recording of heritage sites has stimulated a lot of research in fie...
In recent years, high-resolution recording of heritage sites has stimulated a lot of research in fie...
This paper presents the work that was accomplished in preparing a multimedia CDROM about the history...
This paper presents the 3D modelling work that was accomplished in preparing a multimedia CDROM abou...
This paper presents a summary of the 3-D modelling work that was accomplished in preparing multimedi...
This paper looks at the opportunities and challenges created by new 3D technologies introduced recen...
This paper presents the work that was accomplished in preparing multimedia products for cultural her...
Abstract- This paper presents a summary of the 3D modelling work that was accomplished in preparing ...
Since 1996 several monuments of Ravenna’s historical centre have been registered as UNESCO sites du...
The paper describes the steps of the 3D texture modeling of an important cycle of Renaissance fresco...
The digital documentation of cultural heritage is receiving much attention in the last few years and...
Over the past few years, remarkable increase has occurred in the demand for 3D models for cultural h...
The digital documentation of cultural heritage is receiving much attention in the last few years and...
The use of 3D digitization and modeling in documenting heritage sites has increased significantly ov...
In this paper we report on our experience in creating photo-realistic virtual environments of fresco...