Unfamiliar, large-scale virtual environments are difficult to navigate. This paper presents design guidelines to ease navigation in such virtual environments. The guidelines presented here focus on the design and placement of landmarks in virtual environments. Moreover, the guidelines are based primarily on the extensive empirical literature on navigation in the real world. A rationale for this approach is provided by the similarities between navigational behavior in real and virtual environments.Il est difficile de naviguer dans des environnements virtuels inconnus \ue0 grande \ue9chelle. Le pr\ue9sent document de recherche donne les lignes directrices de la conception ayant pour but de faciliter la navigation dans ces environnements virtu...
Efficient Navigation is essential for the user-acceptance of the Virtual Environments (VEs), but it ...
This paper proposes a theoretical model of wayfinding that can be used to guide the design of naviga...
This paper proposes a theoretical model of wayfinding that can be used to guide the design of naviga...
Unfamiliar, large-scale virtual environments are difficult to navigate. This paper presents design g...
In visual navigation, landmarks can be used in a number of different ways. In this paper, we investi...
International audienceThe role of global landmarks-those seen from multiple, distant points-and loca...
The role of global landmarks - those seen from multiple, distant points - and local landmarks - thos...
The role of global landmarks - those seen from multiple, distant points - and local landmarks - thos...
The paper discusses the use of precedents from architecture, urban design and film to propose guidel...
In this paper, we explore the use of dynamically placed landmarks as navigation aids when users sear...
We investigated the role of global and local landmarks in the navigation of the `Hexatown' virtual e...
The ease of navigation and wayfinding in 3D learning spaces can impact on student‘s learning experie...
The ease of navigation and wayfinding in 3D learning spaces can impact on student learning experienc...
In this paper we report about ongoing research on navigation assistance in virtual environments. Our...
The interest towards virtual reality (VR) and virtual environments (VE) is growing all the time. The...
Efficient Navigation is essential for the user-acceptance of the Virtual Environments (VEs), but it ...
This paper proposes a theoretical model of wayfinding that can be used to guide the design of naviga...
This paper proposes a theoretical model of wayfinding that can be used to guide the design of naviga...
Unfamiliar, large-scale virtual environments are difficult to navigate. This paper presents design g...
In visual navigation, landmarks can be used in a number of different ways. In this paper, we investi...
International audienceThe role of global landmarks-those seen from multiple, distant points-and loca...
The role of global landmarks - those seen from multiple, distant points - and local landmarks - thos...
The role of global landmarks - those seen from multiple, distant points - and local landmarks - thos...
The paper discusses the use of precedents from architecture, urban design and film to propose guidel...
In this paper, we explore the use of dynamically placed landmarks as navigation aids when users sear...
We investigated the role of global and local landmarks in the navigation of the `Hexatown' virtual e...
The ease of navigation and wayfinding in 3D learning spaces can impact on student‘s learning experie...
The ease of navigation and wayfinding in 3D learning spaces can impact on student learning experienc...
In this paper we report about ongoing research on navigation assistance in virtual environments. Our...
The interest towards virtual reality (VR) and virtual environments (VE) is growing all the time. The...
Efficient Navigation is essential for the user-acceptance of the Virtual Environments (VEs), but it ...
This paper proposes a theoretical model of wayfinding that can be used to guide the design of naviga...
This paper proposes a theoretical model of wayfinding that can be used to guide the design of naviga...